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Advanced [show]


Raer Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He dresses in blue turtlenecks beneath a tan coat with green slacks, marred by sweets. His auburn hair is greasy and uncared for. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with singing.

History: Raer lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Family, Rich. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Raer Netyoive, Male Elf Paladin 13
Medium (5'0") Elf, Lawful Good (CR 13)
Armor Class 9
Hit Points 65 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 9 (-1)16 (+3)
Skills Insight +3, Persuasion +7
Senses Passive Perception 9
Languages Common, Elven, Halfling, Auran, Giant
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (1800 gp). Jeweled electrum ring (2000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver comb with moonstones (400 gp). 1 Medium magic item.


Social Check DCs


Marastyr Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a grey suit. She is portly but not overly obese. She sports a flattop hair cut. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Marastyr was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with her childhood friend; and halfling compassion

Flaws: Racist. Bonds: Has a crush, Adventurer, Poor, Criminal record. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Marastyr Silveraxe, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)15 (+2) 14 (+2)8 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 310 gp. 1 Breastplate.


Social Check DCs


Armara Sage, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'5", this woman has the majority of her body covered in plate. She keeps her white hair in a pixie cut. Her ears are large.

Personality: Confrontational and typically high on some drug or another. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Armara was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their daughter. She worked as a Barrister, and she later adopted a second daughter.

Motivation: Doesn't want to be a Barrister and was forced into it by her family.

Flaws: Ugly, Addict, Antagonistic. Bonds: Family. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Armara Sage, Female Tiefling Paladin 4
Medium (5'5") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Banded mail. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Alice Windsor, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is matted, messy, and big. She is baby faced.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born in the north, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She left for the north, certain she would find work there.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Flaws: Ugly. Bonds: Rich, Criminal record, Family, Immigrant. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Alice Windsor, Female Human Barbarian 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Zagga Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She has done her best to style her golden hair to look like a famous performer. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She served in the navy to pay for her family's outstanding loans. When Zagga reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and she wants nothing more than to rejoin the army

Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: In love, Military. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Zagga Denholm, Female Half-Orc Monk 7
Medium (4'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Vassago Silence, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His black hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Vassago embodies much of what other species detest in the Tieflings. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Painter for hire.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Vassago Silence, Male Tiefling Aristocrat 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp. Freshwater pearl (5 gp).


Social Check DCs


Gerald Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his yellow robe. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. His black hair is matted, messy, and big. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Disciplined, Persistence. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Gerald Mellerelel, Male Half-Elf Aristocrat 2
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 190 gp.


Social Check DCs

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