Ghesh Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear black tank tops with red pants. His crest is cut close to his head. His red eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments
History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Gifted, Athletic. Flaws: Racist. Bonds: Job, Mentor. Occupation: Layabout
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Srorthen Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of death on his torso, and he perpetually has his sword ready. He wears a colorful flower in his scarlet crest. He has a tattooed face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Srorthen grew up listening to his mother's many stories. Srorthen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: Expand his business; and to be a ploughman again
Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 900 gp.
Zook Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. His brown hair is thinning but still full. He has gleaming, smiling hazel eyes.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He is skeptical of what others tell him and is slow to trust.
History: The child of a Tanner, who enjoyed hunting, Zook was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Has a crush, Nature. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 18 (+4) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Goblin, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 39000 sp. 1 Minor magic item.
Oriax Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Hunter Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a violet and blue robe with the hood down. He has a moderate pudge and is not very fit. He has shaved his head bald. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Secretive, Antagonistic. Bonds: Military, Adventurer. Occupation: Masseuse
Voice: Booming voice
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. Chalcedony (70 gp). Deep green spinel (110 gp). Violet garnet (700 gp). Citrine (70 gp). 1 Minor magic item.
Myria Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a white tunic with brown highlights, and long red pants that bunch up around her shoes. Her chestnut hair is greasy and uncared for. Her violet eyes dart from person to person.
Personality: She is irascible and easily irritated. She has a small toy that she constantly fidgets with.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Myria was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic, Addict. Bonds: Criminal record, Enemies, Debt. Occupation: Carpenter
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (1200 gp).
Andry Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears very tight pants and wife beaters, though occasionally she sports a red coat. Her black hair is still thick. Her gray eyes are passionate and lively.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She invites people to come help in her community garden.
History: Andry was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's in love; and to settle down with her crush
Ideals: Philantrophist. Bonds: Family, Rich, Has a crush. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 8000 sp.
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