Lone Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She has dyed her greying black fur a little too much giving a sharp black color. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.
Personality: Calm and collected, she is a well trained Hunter. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the south to a Hunter, Lone learned a great deal about her mother's area of expertise. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She ran away from her former home and has been making her living as a Hunter for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 12)
Armor Class 15
Hit Points 30 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 21 (+5) | 10 (+0) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +4
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vassago Generous, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He has moderate length red hair. His face is scarred and worn.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Vassago lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his brother recently and the two have been together since.
Motivation: To be a Cartwright again; and further expansion of business
Flaws: Ugly. Bonds: Poor, Immigrant, Job, Slave, Family. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (100 gp). 1 Alchemist’s fire.
Solomon Kendall, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes peer out from beneath his feathered brown hat.
Personality: Eccentric and domineering, Solomon will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of southern immigrants he idolized his father. A gifted student he started as a Assassin, but he got bored and became a Architect. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and his religion dominates his actions
Ideals: Extrovert, Philantrophist. Bonds: Immigrant, Job, Religious. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Brown-green garnet (90 gp). Zircon (40 gp). Deep green spinel (90 gp). Red garnet (90 gp). 1 Minor magic item.
Riswynn Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Her red hair is heavily combed to the right. Her amber eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born to loving parents in a slum to the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Mercenary they were divorced and she won custody of their daughter. She worked as a Tanner, and she later adopted a second daughter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Bonds: Attractive, Nature, Poor, Family. Occupation: Tanner
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 66 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Alexandrite (1200 gp). Red-brown spinel (120 gp). Tiger eye turquoise (12 gp). Banded agate (12 gp). Amber (120 gp). Violet garnet (1200 gp). Banded agate (12 gp). Eye agate (12 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balimaar Larson, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). He keeps his black hair in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he has decided he is irredeemable
Ideals: Impeccable, Opinionated. Flaws: Addict, Ugly. Bonds: Criminal record. Occupation: Layabout
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 94 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal, Gnoll, Druidic
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 800 pp. Brown-green garnet (150 gp). Red garnet (150 gp). Tiger eye turquoise (4 gp). Azurite (4 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorin Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: Thorin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the north to a Healer, Thorin learned a great deal about his mother's area of expertise. A few years later when the east was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 8 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable, Fighting. Bonds: Attractive, Job, Immigrant. Occupation: Healer
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: Golden circlet with four aquamarines (1000 gp).
Akmen Lust, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Healer does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He has gold eyes and a green hat with a tan feather.
Personality: He acts crazy and hedonistic. He is obsessed with his god.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Healer and found it very stressful. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Hedonist. Bonds: Job, Attractive, Religious. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 16)
Armor Class 9
Hit Points 63 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
Possessions: 5000 gp. Jasper (40 gp). Golden pearl (100 gp). White pearl (100 gp). White pearl (100 gp). Brown-green garnet (100 gp). Peridot (40 gp). Alexandrite (200 gp). Moss agate (16 gp). Deep blue spinel (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!