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NPC Generator

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Advanced [show]


Driindar Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears light armors faded through time and improper care. Her gold crest is slicked back into a classic pompadour. Her eyes are gold.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Driindar grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She now mingles about in high society.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Bonds: Job, Criminal record, Adventurer, Rich. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Driindar Wystongjiir, Female Dragonborn Commoner 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)16 (+3) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Damaia Muse, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, black cloak. Her purple hair is slicked back into a classic pompadour. Her eyes are red.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in the south. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She has achieved small success as a Sailor.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Guardian, Nature, Job. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Damaia Muse, Female Tiefling Monk 5
Medium (5'3") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)12 (+1) 4 (-3)19 (+4)
Skills Insight +0, Nature +4
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. Red-brown spinel (110 gp). White pearl (110 gp). Golden yellow topaz (800 gp).


Social Check DCs


Sammal Rage, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is unkempt and raggedy. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sammal was born in the east. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sammal Rage, Male Tiefling Barbarian 8
Medium (5'3") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Raam Honor, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His hair is red and curly. His red eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Interpreter. A true patriot, Raam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Spice Merchant, who enjoyed hunting, Raam was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Raam has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Disease. Bonds: Attractive, Job, Military, Nature. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Raam Honor, Male Tiefling Wizard 6
Medium (6'6") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green coat over a red low-cut shirt, and a feathered hat upon his head. He has styled his purple hair well, parting it to the left. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Has a crush. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Ahrim Decorum, Male Tiefling Warrior 7
Medium (5'0") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 40 pp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Emma Heiser, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black hair, when down, is lengthy. Her hazel eyes dart from person to person to random spaces in the air.

Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She's since become an addict/alcoholic.

Motivation: She feels the way she acts is they only way to get by in the world; and she has passion for adventuring and risk

Ideals: Athletic, Fighting, Impeccable. Flaws: Addict. Bonds: Adventurer, Criminal record. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Emma Heiser, Female Human Bard 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 140 gp. Red spinel (140 gp).


Social Check DCs


Gimgen Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His moppish chestnut hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. When Gimgen reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Gimgen Gorunn, Male Dwarf Fighter 5
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 9 (-1)11 (+0)
Skills History +3, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Hematite (13 gp). Golden yellow topaz (1000 gp). Amethyst (60 gp).


Social Check DCs

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