Adelard Merton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. He has shaved his head bald. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted necromantic powers by his dying sister.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Disciplined, Gifted. Flaws: Shy, Racist. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp.
Helgret Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tight fitting clothing which further accentuates her frame. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Helgret is combative with any and all who dare try her patience in the slightest.
History: The child of a Bookbinder, who enjoyed hunting, Helgret was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep.
Ideals: Athletic, Joker, Justice. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 20 (+5) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 180 gp. 1 Superior lock.
Zaffrab Turen, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a tan feathered hat and tan clothes, he is not a threatening figure. His chestnut hair is braided into rings. His eyes are violet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.
History: Zaffrab hails from a village terrorized by goblins. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes him a fraud; and an old rival family wants him found
Flaws: Antagonistic, Shy. Bonds: Enemies, Rich, Family. Occupation: Mason
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp. 1 Minor magic item.
Gale Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized opal on her left hand. Her white fur is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Flattery will make her almost putty in your hands.
History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Flaws: Terse, Selfish. Bonds: Adventurer, Rich, Job. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 8 (-1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 15000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lilith Guile, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. She keeps her brown hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She snorts whenever she laughs or is feeling confident. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture
Ideals: Athletic. Flaws: Disease. Bonds: Rich, Adventurer, Criminal record. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 41 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 11 (+0) | 13 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp.
Vadania Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a tight fitting tan shirt and pants. Her hair is greying and her face has many wrinkles. Her brown eyes lackadaisically let the world flow into them.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Vadania was born in the north. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vadania took refuge in the old dungeon and found the beat up greataxe and armor she uses now. She was granted druidic powers by her dying brother.
Motivation: Someone believes her a fraud; and wants to work out more often
Ideals: Athletic, Artistic, Gifted, Persistence. Bonds: Nature. Occupation: Barber
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 36 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Adran Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A freak accident while working with his Tailor father left him crippled. He has never given up on his dancing dream.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Artistic. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Deep blue spinel (300 gp). Fire opal (500 gp). Moonstone (60 gp). Coral (70 gp). Onyx (60 gp).
Shout outs: Stacey, Adam Fowler, Dragons With Jetpacks, Kingyo Senpai, Warren Clarida, Luke P, David Schraff, Rachel Anderson, Serafina Moon, Trev909, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, R., Vincent Drone, thea musing, Brian Nunziato, Robert Skadsem, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Burlyfighter, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Christopher Allbritton, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, XMrMonkyx ., Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Dalton Elliott, Connor, Daniel Edwards, Zealot23, Shane Andrews, CJMAXP, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Appreciate Witch of Life, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee
Their contribution stands as a beacon of hope for all adventurers!

