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NPC Generator

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Advanced [show]


Zephan Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright green suits and hats. His hair is blue and curly. His red eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Animal Trainer, his mother struggled to pay the bills. Zephan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Bonds: Poor, Adventurer, Job. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Zephan Remorse, Male Tiefling Druid 11
Medium (5'2") Tiefling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 43 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)17 (+3) 9 (-1)15 (+2)
Skills Persuasion +6, Religion +7
Senses Passive Perception 9
Languages Common, Draconic, Elven, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Solid gold idol (700 gp). 1 Minor magic item.


Social Check DCs


Pelt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. His fur, while still mostly beige, has prominent grey streaks. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Nature, Adventurer. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Pelt Timber, Male Tabaxi Cleric 12
Medium (5'8") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 83 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2000 gp. Iolite (30 gp). Golden yellow topaz (900 gp). Star rose quartz (30 gp). Amber (60 gp).


Social Check DCs


Chem Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His long dark red hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Optimist, Logical, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Chem Terror, Male Tiefling Ranger 8
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 17 (+3)14 (+2)
Skills Deception +5, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp. Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'6", this man prefers to wear flannel. His brown fur is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Beast lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Insomniac. Bonds: Nature, Family. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Beast Treat, Male Tabaxi Aristocrat 10
Medium (6'6") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 16 (+3)10 (+0)
Skills Animal Handling +7, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1300 gp. Golden pearl (50 gp). Rose (50 gp). Blue sapphire (1400 gp). Sard (50 gp). Lapis lazuli (16 gp).


Social Check DCs


Ella Tyndall, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears brown trousers with black and grey striped suspenders. She wears various colorful collared shirts. She has wavy chestnut hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ella is combative with any and all who dare try her patience in the slightest.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: She's repulsed by the PC; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Justice. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Ella Tyndall, Female Human Warrior 9
Medium (4'8") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 67 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +6

Possessions: 1300 gp. Emerald (1300 gp). Peridot (70 gp). Banded agate (6 gp). Black star sapphire (1300 gp). Sardonyx (70 gp).


Social Check DCs


Dondon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries shields. His blonde hair and beard is wavy and long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Dondon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. Through the years after Dondon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dondon's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Dondon Tallfellow, Male Halfling Cleric 4
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 5 (-3)13 (+1)
Skills Acrobatics +4, Survival -1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Cloak Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears brown painted combat armor at almost all times. She sports a flattop fur cut. Her ears are large.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is lazy and tries to find solutions quickly.

History: Born in the north to a Bounty Hunter, Cloak learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and further expansion of business

Flaws: Ugly, Lazy. Bonds: Enemies, Job. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Cloak Candle, Female Tabaxi Rogue 8
Medium (5'7") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)18 (+4) 14 (+2)14 (+2)
Skills History +7, Persuasion +5
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Terran, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 140 pp. Moonstone (30 gp). Obsidian (4 gp). Chrysoprase (30 gp).


Social Check DCs

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