Gimble Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His auburn hair is thinning but still full. He has blue eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.
History: He was born at the edge of vast desert. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He has worked as a Fisher like his mother before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Nature, Job. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 7)
Armor Class 11
Hit Points 18 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: Red spinel (50 gp). Eye agate (14 gp). Zircon (80 gp).
Borun Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear ponchos typically of a light red in addition to tight pants. He wears his hair in dreadlocks. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is skeptical of what others tell him and is slow to trust.
History: He got into the Actor business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Actor like his mother before him.
Motivation: To protect his home; and to be a mason again
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job, Guardian. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20000 cp. Blue quartz (10 gp). Pink pearl (80 gp). Red-brown spinel (80 gp).
Pog Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His long black hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Pog was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg
Bonds: Attractive, Guardian, Enemies, Job, Adventurer, Family. Occupation: Ploughman
Voice: Cold and demanding tone
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. Sapphire pendant on gold chain (1700 gp).
Elizabeth Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She sports a flattop hair cut. She is baby faced.
Personality: Elizabeth hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born on a small isolated farm. A freak accident while working with her Barber father left her crippled. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to settle down with her crush
Ideals: Artistic. Flaws: Disease. Bonds: Has a crush, Adventurer, Nature, Debt. Occupation: Courier
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +4
Possessions: 1000 gp.
Cloak On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and he perpetually has his trident ready. He has red fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.
History: Cloak was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated, Professionalism. Flaws: Insomniac. Bonds: Attractive. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Zed Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears black leather gloves, a black jacket, and tight pants. His auburn hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Zed was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a guard and was forced into it by his family
Ideals: Persistence. Flaws: Shy. Bonds: Family, Job, Slave. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 8 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp. Red-brown spinel (40 gp). Citrine (80 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item.
Art Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear brown tank tops with white skirt. Her yellow fur is slicked back into a classic pompadour. She wears a mask on her face.
Personality: She can speak with the recently deceased. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her father raised her in a mountain cabin. Through the years after Art was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Art's mother didn't care for her much, and the feeling was mutual. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Slave, Nature. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1400 gp.
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