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NPC Generator

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Advanced [show]


Mormo Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly silver, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: Mormo wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Mormo was born in the north. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Miner and was forced into it by his family.

Ideals: Fighting, Athletic, Disciplined, Persistence. Bonds: Family. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Mormo Vigil, Male Tiefling Warrior 14
Medium (5'5") Tiefling, True Neutral (CR 14)
Armor Class 14
Hit Points 69 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)11 (+0) 10 (+0)14 (+2)
Skills Perception +5, Sleight of Hand +9
Senses Passive Perception 19
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 6000 gp. Coral (140 gp). Jade (140 gp). Alexandrite (500 gp). Violet garnet (500 gp). Silver pearl (140 gp). Rich purple corundum (600 gp). 1 Medium magic item.


Social Check DCs


Valida Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses like a well dressed Ruler does. She wears a colorful flower in her black hair. She has blue eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Balancing her hectic life and new Ruler responsibilities is difficult.

Bonds: Job, Attractive, Enemies, Adventurer, Rich. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Valida Goldfinder, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs


Great Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. Her fur, while still mostly cinnamon, has prominent grey streaks. Her green eyes peer out from beneath her top brown hat.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her job bores her to no end. She has decided to make it more interesting.

History: She was raised in a desert tribe. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is searching for what she claims is her rightful reward.

Motivation: She has decided she is irredeemable; and money/treasure

Ideals: Optimist. Bonds: Rich, Immigrant, Adventurer, Criminal record, Nature. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Great Of Winter, Female Tabaxi Warrior 5
Medium (6'4") Tabaxi, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 6 (-2)6 (-2) 11 (+0)19 (+4)
Skills Acrobatics +8
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +8

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her fur is cut close to her head. Her eyes are amber and beady.

Personality: She is fixated on the number 2. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born to loving parents in a slum to the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her poetry dream.

Motivation: She is not mentally stable, and does not behave rationally; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Mentor. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Flask Thunder, Female Tabaxi Aristocrat 9
Medium (5'10") Tabaxi, Neutral Good (CR 9)
Armor Class 14
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 100000 cp. Gold and topaz bottle stopper cork (600 gp). A delicate silver chain set with a tourmaline (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purban Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has a large white mantle and cape that has been intricately interwoven into his pastel robe. His hair is silver and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the west to a Miller, Purban learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He's looking for his big break; and he's in love

Flaws: Terse. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Purban Goodearth, Male Halfling Rogue 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Hogar Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly red, has prominent grey streaks. His eyes are a pleasant hazel.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Hogar grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Philantrophist. Bonds: Enemies, Adventurer, Poor. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Hogar Yardley, Male Half-Orc Expert 11
Medium (6'9") Half-Orc, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)12 (+1) 18 (+4)11 (+0)
Skills Performance +4, Stealth +7
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3200 gp. Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs


Tricking On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso, and carries bastard swords. His fur is lavender and very short. This copper eyed southerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Apothecary father left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic, Disease. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Tricking On the Mountaintop, Male Tabaxi Sorcerer 4
Medium (6'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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