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NPC Generator

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Advanced [show]


Gormogord Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He keeps his long auburn hair kept up in a rat tail. His eyes are amber.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gormogord is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's in love; and he is greedy

Ideals: Justice. Flaws: Shy, Secretive. Bonds: Rich, Has a crush. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gormogord Honeypot, Male Halfling Expert 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. 1 Everburning torch.


Social Check DCs


Symma Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is dressed in an above average manner. Her white hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She works hard and plays hard.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miner arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Optimist. Flaws: Insane, Hedonist. Bonds: Attractive, Rich. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Symma Timbers, Female Gnome Warrior 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 16 (+3)14 (+2)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Draconic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Vaina Nailo, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a perfectly clean shirt and pair of pants. Her red hair, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She used her abilities to travel the world and help people.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Vaina Nailo, Female Elf Wizard 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp.


Social Check DCs


Shaena Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a logical person and will generally grow upset if things defy logic and science.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to trick people and travel the world for free.

Motivation: She feels the way she acts is they only way to get by in the world; and seeks redemption

Ideals: Logical, Impeccable. Bonds: Attractive, Rich, Criminal record. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Shaena Stoutman, Female Halfling Druid 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimmon Chance, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His hair is black and curly. His eyes are red and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Slave Trader, Rimmon learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Bonds: Rich, Religious, Job, Adventurer, Attractive. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Rimmon Chance, Male Tiefling Fighter 4
Medium (5'8") Tiefling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)18 (+4) 15 (+2)19 (+4)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Rock crystal (80 gp). Red garnet (60 gp). Fiery yellow corundum (1100 gp). 1 Bullseye lantern. 1 Silk rope.


Social Check DCs


Cloak Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her yellow fur is singed and shortened. Her eyes are a pleasant green.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is frequently practicing swordplay.

History: Born in a small village she learned the ways of the warrior from her mother. When Cloak reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Fighting. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Cloak Of Stars, Female Tabaxi Fighter 14
Medium (6'4") Tabaxi, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 104 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 500 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Large well-done wool tapestry (500 gp). Solid gold idol (1100 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Embroidered and bejeweled glove (3000 gp). A necklace of small pink pearls (2000 gp). Gold and topaz bottle stopper cork (1400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Matilda Mori, Female Human [Permalink]

Personal [hide]

Description: Standing 6'0", this woman dresses in brown turtlenecks beneath a green coat with white slacks. Her white hair is singed and shortened. She has hazel eyes and a brown hat with a green feather.

Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. She has drifted from career to career and currently works as a Miller.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Matilda Mori, Female Human Expert 11
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 26 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)10 (+0) 16 (+3)9 (-1)
Skills Athletics +6, Stealth +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7

Possessions: 2400 gp. Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs

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