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NPC Generator

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Advanced [show]


Berrian Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a violet tunic with black highlights, and long white pants that bunch up around his shoes. He keeps his golden hair in a flapper bob. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He feeds upon the attention of others.

History: He got into the Jeweler business at a young age. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Bonds: Job, Attractive, Adventurer. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Berrian Tiltathana, Male Half-Elf Monk 4
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)15 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 45000 sp.


Social Check DCs


Aura Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His black fur, when down, is lengthy. His blue eyes peer out from beneath his small brown hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. Aura liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Terse, Fearful. Bonds: Attractive, Nature. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Aura Running, Male Tabaxi Barbarian 5
Medium (5'7") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills History +4, Perception +7
Senses Passive Perception 17
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Fragrant In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He wears a top hat to cover his moderate length cinnamon fur. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Flaws: Shy, Impulsive. Bonds: Rich, Guardian, Enemies. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Fragrant In the Storm, Male Tabaxi Paladin 1
Medium (5'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 9
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Brown-green garnet (50 gp).


Social Check DCs


Williamina Rutland, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears brown leather gloves, a brown jacket, and tight pants, marred by beers. Her hair, while still mostly black, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves telling others what to do and how they should feel about things. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Williamina was raised in a hard working conservative environment. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She then took over the family business and is one of the better Barkeep for hire.

Motivation: To be a Apothecary again.

Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Job, Religious. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Williamina Rutland, Female Human Expert 10
Medium (6'1") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Athletics +6, Performance +6
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1200 gp.


Social Check DCs


Criella Shame, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing a perfectly clean shirt and pair of pants. She wears her white hair up. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a slaver, Criella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Since then, she has sought to make the best of life.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Optimist. Flaws: Sensitive. Bonds: Attractive, Mentor, Debt. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Criella Shame, Female Tiefling Adept 8
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)15 (+2) 10 (+0)19 (+4)
Skills Athletics +5, Intimidation +7
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp. Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kasdeya Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. She has wavy purple hair. She has silver eyes and a green hat with a grey feather.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Joker, Artistic. Flaws: Ugly, Disease, Insane. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Kasdeya Harmony, Female Tiefling Aristocrat 9
Medium (6'3") Tiefling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 12
Languages Common, Orc, Celestial, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Emerald Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his cinnamon fur up. His copper eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Emerald reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Flaws: Selfish, Antagonistic. Bonds: Rich, Mentor, Military. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Emerald Of Claws, Male Tabaxi Fighter 10
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 63 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1600 gp.


Social Check DCs

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