Zephan Love, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and muscular, this northern man is renowned for his bright black suits and hats. He has moderate length dark red hair. His eyes are silver and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast island. After coming to the age of reason, Zephan took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and wants a kiss
Ideals: Athletic, Passionate, Gifted. Flaws: Selfish. Bonds: Nature, Has a crush. Occupation: Miller
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Shield.
Gerald Garrick, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long blonde hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Gerald studied abroad. Cursed with vampirism at a very young age, Gerald has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He has decided he is irredeemable; and to prove his worth to the world
Ideals: Professionalism, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Tiger eye turquoise (11 gp).
Xanaphia Watson, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears yellow leather gloves, a yellow jacket, and tight pants, and a wedding ring on her right hand. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Xanaphia was born with her father's beautiful face. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic, Joker. Bonds: In love, Attractive, Immigrant. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 12 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 4 (-3) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Gadreel Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who usually wears her green robe and has her halberd always slung over her shoulder, she is not a threatening figure. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Gadreel grew up listening to her father's many stories. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture
Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Adventurer, Criminal record. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Red garnet (110 gp). Eye agate (12 gp).
Bimpnottin Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is wavy and long. Her eyes are green and she is always smoking a pipe.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of northern immigrants she idolized her mother. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: To pay off her debts; and she has comitted a past crime that haunts her to this day
Ideals: Passionate. Bonds: Rich, Immigrant, Criminal record, Debt. Occupation: Adventurer
Voice: Boston accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 12)
Armor Class 12
Hit Points 54 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Banded agate (8 gp). Fire opal (1600 gp). Deep green spinel (80 gp). Malachite (8 gp).
Sumnes Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she very much looks the part of a Knight. With bright golden hair. Her eyes, though not visible through her cowl, are violet.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where she often wandered off to fish. She has worked as a Knight like her father before her.
Motivation: To end her boredom; and she is content
Ideals: Passionate. Flaws: Mundane. Bonds: Job, Slave, Nature. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 22 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 50000 cp. Tiger eye turquoise (14 gp). Coral (80 gp). Black pearl (1400 gp). Golden pearl (80 gp).
Gale Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has a penchant for wearing a ring with an oversized emerald on her left hand. She sports a flattop fur cut. Her hazel eyes peer out from beneath her broad brown hat.
Personality: She snorts whenever she laughs or is feeling confident. She is a font of random trivia from the lore and stories she has discovered
History: Gale hails from a village terrorized by orcs. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by orcs. Gale was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She is greedy; and many orcs want her driven away
Ideals: Logical, Gifted. Bonds: Attractive, Rich, Enemies. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!