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NPC Generator

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Advanced [show]


Hamil Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is auburn and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Bonds: Rich, Immigrant, Military. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Hamil Appleblossom, Male Halfling Fighter 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)13 (+1) 8 (-1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Emerald In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered shortbow and tarnished shield as well. His orange fur is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting, Justice. Bonds: Rich, Attractive, Nature. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Emerald In Woods, Male Tabaxi Adept 2
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs


Criella Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her brown hair is slicked back into a classic pompadour. Her eyes are likewise white. Her teeth are white and perfect.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Criella was born with her father's beautiful face. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Criella Entropy, Female Tiefling Adept 6
Medium (6'5") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Carved bone or ivory statuette (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Cloth of gold vestments (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mugrunden Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green costume with the symbols of his god on his torso. He has dyed his greying red crest a little too much giving a sharp red color. He has several tiny amber earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Immigrant, Has a crush. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Mugrunden Turnuroth, Male Dragonborn Rogue 10
Medium (6'3") Dragonborn, True Neutral (CR 10)
Armor Class 13
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1400 gp.


Social Check DCs


Willow High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears skinny pants and wears a white and blue robe with the hood down. Her long red hair is drawn into a two foot long braid. She has gleaming, smiling blue eyes.

Personality: Willow wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her sister before her, after school she went straight into learning to become a Roofer. She ran away from her former home and has been making her living as a Roofer for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Disciplined. Flaws: Disease. Bonds: Immigrant, In love, Job. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Willow High-hill, Female Halfling Commoner 2
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 3 (-4)13 (+1)
Skills Insight -2
Senses Passive Perception 6
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 gp. 1 Healer’s kit.


Social Check DCs


Pushkrimp Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy red beard and wild red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Pushkrimp studied abroad. In his 18th year, his parents were killed by a giants raid, leaving Pushkrimp alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Pushkrimp was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Wants to work out more often; and many giants want him driven away

Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Enemies. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Pushkrimp Dryden, Male Half-Orc Monk 7
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 8
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)10 (+0) 15 (+2)8 (-1)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Eridred Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely brown suit with black socks and a vest with buckled shoes. Her hair is long and white with streaks of red, and is pulled back with small brown clips. She has a tattooed face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with finding treasure.

History: She got into the Hunter business at a young age. She struck it rich when she found rare goods in large quantities. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's attracted to the PC; and she is greedy

Bonds: Nature, Adventurer, Job, Rich, Has a crush. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Eridred Balderk, Female Dwarf Cleric 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 103 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 11 (+0)5 (-3)
Skills Deception +1, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3000 gp. Freshwater pearl (11 gp). Sardonyx (70 gp). Alexandrite (400 gp). Black opal (500 gp). Hematite (11 gp). Rose (70 gp). Rhodochrosite (11 gp). Hematite (11 gp). Coral (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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