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NPC Generator

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Advanced [show]


Thorpe Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He has several tiny opal earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Thorpe Honeypot, Male Halfling Ranger 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Terran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Spear On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is renowned for her bright pastel dresses and hats. Her whole body is exceptionally muscular. Her brown fur is unkempt and raggedy. Her eyes are a pleasant amber.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Spear took refuge in the old dungeon and found the beat up axe and armor she uses now. She became a Laborer soon after.

Motivation: She's repulsed by the PC; and to be a doctor again

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Job, Nature. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Spear On the Mountaintop, Female Tabaxi Bard 3
Medium (5'5") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp.


Social Check DCs


Trail Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her mace. Her whole body is exceptionally muscular. She has wavy black fur. She wears crescent spectacles with a black brim.

Personality: She is overprotective of those who hire her services. She never wears the same outfit twice, unless she absolutely has to.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Fighter school at a young age so that she could practice her divine talents. She was granted divine powers by her dying sister.

Motivation: To protect her home; and to clean up the streets

Ideals: Artistic, Gifted. Bonds: Immigrant, Guardian. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Trail Mist, Female Tabaxi Fighter 9
Medium (5'8") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)16 (+3) 14 (+2)5 (-3)
Skills Intimidation +0, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 100000 cp. Violet garnet (300 gp). Black opal (1400 gp). Coral (130 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Alexandrite (300 gp).


Social Check DCs


Ratbag Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Animal Trainer. His brown hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Ratbag enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Flaws: Hedonist, Disease, Fearful. Bonds: Job, Family. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ratbag Merton, Male Half-Orc Paladin 1
Medium (5'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 8 (-1)5 (-3) 7 (-2)8 (-1)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs


Alexandre Rodney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a grey tunic with black highlights, and long blue pants that bunch up around his shoes. His tied-back hair is blonde. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alexandre grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alexandre. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Selfish, Addict, Antagonistic. Bonds: Criminal record. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alexandre Rodney, Male Human Druid 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 7 (-2)3 (-4)
Skills Athletics +4, Nature +4
Senses Passive Perception 8
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Malachite (9 gp).


Social Check DCs


Sweet Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'0". He wears a pastel tunic with black highlights, and long blue pants that bunch up around his shoes, and his gloved hand is found clutching a ceremonial dagger. He has moderate length gray fur. His eyes are blue and catlike.

Personality: Eccentric and domineering, Sweet will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He loathes his own lifestyle; and find a way to reverse the transformation of his sister

Ideals: Extrovert. Flaws: Depressed. Bonds: Family, Military, Adventurer. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Sweet Grass, Male Tabaxi Warrior 8
Medium (6'0") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 11 (+0)16 (+3)
Skills Investigation +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 500 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp). Gold and topaz bottle stopper cork (400 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue armored body suit, with a simple red line shooting up and back down. His hair is red, silky, and of moderate length. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.

History: He was born the only child of a wealthy merchant. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the north.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Zaffrab Raulnor, Male Gnome Fighter 12
Small (3'4") Gnome, True Neutral (CR 12)
Armor Class 14
Hit Points 64 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 13 (+1)9 (-1)
Skills History +7, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Goblin, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 100 pp. Lapis lazuli (11 gp). Golden yellow topaz (1500 gp).


Social Check DCs

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