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NPC Generator

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Advanced [show]


Damakos Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He typically wears black cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His silver hair is long and unkept. His eyes are red and catlike.

Personality: Damakos is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Depressed, Disease. Bonds: Slave, Religious. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Damakos Mercy, Male Tiefling Cleric 8
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 16 (+3)18 (+4)
Skills Animal Handling +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 800 gp.


Social Check DCs


Simon Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a yellow armored body suit, with a simple blue line shooting up and back down. He has silver hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of eastern immigrants he idolized his father. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Simon Dalanthan, Male Half-Elf Aristocrat 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 6 (-2)12 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 600 sp.


Social Check DCs


Tordek Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" southern man, he is well dressed, constantly wearing a grey suit, violet shirt, and white tie. His auburn hair is smooth and relatively long. He has violet eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich southern family. His childhood dream was to be a Sculptor, but he was a colossal failure. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Tordek Ungart, Male Dwarf Expert 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Sylvan, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Roland Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. His golden hair is cut short with large spiked bangs in the front. He has a dull look in his violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Sage profession.

History: When he was but 3 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and further expansion of business

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Job, Immigrant. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Roland Sheldon, Male Human Sorcerer 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)8 (-1) 16 (+3)16 (+3)
Skills History +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Quick Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with blue socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his gray fur in a flapper bob. His eyes are likewise hazel.

Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.

History: Quick hails from a village terrorized by orcs. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Quick Buttons, Male Tabaxi Monk 2
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Athletics +0
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +0

Possessions: Hematite (10 gp). Banded agate (10 gp).


Social Check DCs


Harvest Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His orange fur is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Harvest studied abroad. He dropped out of school to support his sick father, and resented it. He was granted druidic powers by his dying brother.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Logical, Gifted. Flaws: Greedy. Bonds: Family. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Harvest Of Storm, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 11 (+0)5 (-3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. Moss agate (4 gp).


Social Check DCs


Ishte Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is bristling with hidden weapons, mostly hammers and falchions. Her hair is short and black. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: A skeptical and narcissistic woman, Ishte's first love is herself. Her second love is also herself. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ishte took refuge in the old dungeon and found the beat up hammer and armor she uses now. Being a Layabout kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Impeccable, Logical. Bonds: Attractive, Criminal record, Nature. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Ishte Horror, Female Tiefling Wizard 2
Medium (4'9") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs

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