Jak Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing white shirts, loose pants, and blazers most of the time and is in decent physical shape. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears crescent spectacles with a black brim.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Jak was born the youngest of three triplets. He moved out west to avoid the crime he committed. He has since lost track of the people in his past.
Motivation: To reunite with his old friends; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Passionate. Bonds: Attractive, Family, Criminal record, Adventurer. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 10000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Golden circlet with four aquamarines (2000 gp). Cloth of gold vestments (120 gp).
Fragrant On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and has a large brown mantle and cape that has been intricately interwoven into her white robe. Her white fur is kept up in a ponytail inside a deerstalker hat. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She works hard and plays hard.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: To end her boredom.
Ideals: Athletic. Flaws: Hedonist, Mundane. Bonds: Attractive, Rich. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
Merla Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in red turtlenecks beneath a pastel coat with white slacks. Her red hair is kept up in a ponytail inside a small hat. Her brown eyes are slightly larger than normal.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: To get a good night's sleep.
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Merchant
Voice: Sleepy voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2200 sp. 1 Small steel mirror.
Edge Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'9". She wears a brown tunic with tan highlights, and long yellow pants that bunch up around her shoes, and her gloved hand is found clutching a axe. Her cinnamon fur is singed and shortened. Her eyes are hazel and beady.
Personality: She is almost excessively polite to everyone, even when angry. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She is a Deep Scion in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted from career to career and currently works as a Actor.
Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg
Ideals: Gifted, Optimist. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Actor
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1800 sp.
Thamuz Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and carries ceremonial daggers. His long dark red hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Gardener and found it very stressful. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: Expand his business.
Ideals: Fighting, Gifted. Flaws: Lazy, Disease. Bonds: Attractive, Job. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 70 pp. 1 Minor magic item.
Laucian Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Opinionated. Bonds: Attractive, Rich, Military, Mentor. Occupation: Bowyer
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 3 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 300 gp. Silver pearl (110 gp). Hematite (10 gp).
Mishann Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear flannel, and carries hammers. Her scarlet crest is lengthy. She has red eyes and a green hat with a violet feather.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable
Ideals: Fighting, Justice. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 10000 cp.
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