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NPC Generator

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Advanced [show]


Norkruuth Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a green armored body suit, with a simple yellow line shooting up and back down. He wears a feathered hat to cover his moderate length brass crest. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also hits on women, regardless of circumstances.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Mason.

Flaws: Antagonistic. Bonds: Has a crush, Military, Religious. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Norkruuth Bhenkumbyrznaax, Male Dragonborn Expert 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 5 (-3)9 (-1) 14 (+2)10 (+0)
Skills Stealth +2
Senses Passive Perception 12
Languages
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Banded agate (16 gp).


Social Check DCs


Rurik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is chestnut and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to work out more often; and revenge

Ideals: Athletic, Justice, Professionalism, Gifted. Bonds: Attractive. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Rurik Loderr, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Oriel Bentham, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears rags and sports a simple walking cane. Her red hair is styled in orderly dreadlocks. Her fierce gray eyes like to dwell on things.

Personality: She is irascible and easily irritated. She plays an instrument quite well.

History: She was born to loving parents in a slum to the east. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oriel took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer, Family. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Oriel Bentham, Female Human Ranger 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Veit Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He sports grey clothing, slightly heavier than average wear. His silver hair and beard is wavy and long. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Tailor business at a young age. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 9 years.

Motivation: To be a Bricklayer again; and he uses money and sex appeal to get what he needs

Ideals: Joker, Justice. Bonds: Attractive, Job, Rich. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Veit Fallack, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 16 (+3)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Cockaby Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports blue clothing, slightly heavier than average wear. He has chestnut hair. His eyes are likewise amber.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 8 years old his parents immigrated from the east. His childhood dream was to be a Tanner, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Opinionated. Bonds: Military, Immigrant, Job, Adventurer. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cockaby Rofferton, Male Gnome Paladin 12
Small (3'7") Gnome, Chaotic Good (CR 12)
Armor Class 10
Hit Points 71 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Investigation +3, Survival +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp.


Social Check DCs


Andry Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman dresses well, typically a more casual-formal manner. Her hair is auburn and curly. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Andry will drive conversation. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Extrovert, Justice. Bonds: Attractive, Poor, Criminal record. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Andry Elderberry, Female Halfling Adept 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Orc, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp.


Social Check DCs


Gesrethe Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a green tunic with black highlights, and long violet pants that bunch up around her shoes. Her black crest is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A true patriot, Gesrethe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has never given up on her music dream.

Motivation: Wants her loneliness to end; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Military, Has a crush. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Gesrethe Daardendrian, Female Dragonborn Warlock 7
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 16 (+3)13 (+1) 8 (-1)14 (+2)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 6000 sp. Rose (50 gp). Malachite (14 gp). Freshwater pearl (14 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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