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NPC Generator

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Advanced [show]


Clerebold Landon, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of flails, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his black hair up. His fierce violet eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Rich. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Clerebold Landon, Male Human Paladin 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp.


Social Check DCs


Hadarai Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair, when down, is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He is mildly Elf supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Religious, Criminal record. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Hadarai Siannodel, Male Elf Rogue 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 9 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. 1 Disguise kit.


Social Check DCs


Hamil Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats, and he perpetually has his scythe ready. His black hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Adventurer, Military. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hamil Warmwater, Male Halfling Monk 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)16 (+3) 10 (+0)11 (+0)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Auran, Goblin
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Caelynn Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman dresses like a well dressed Animal Trainer does and is in decent physical shape. Her hair is long and blonde with streaks of silver, and is pulled back with small blue clips. Her eyes are a pleasant green.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a small toy that she constantly fidgets with.

History: Caelynn lived on a farm with her father, near the main road leading to a nearby town. There was a wharf not far from home where she often wandered off to fish. She inherited the family business which she has now maintained for 10 years.

Motivation: She'd like to take her coworkers down a peg; and to be a locksmith again

Flaws: Shy, Addict. Bonds: Job, Family, Nature. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Caelynn Ariessus, Female Elf Commoner 6
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 2 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)9 (-1) 14 (+2)7 (-2)
Skills Intimidation +1, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears many layers of old clothing at all times. She has wavy blonde hair. Her thin eyebrows rest above her beady gray eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Nora hails from a village terrorized by illithids. Like her father and her brother before her, after school she went straight into learning to become a Performer. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Nora Whispermouse, Female Halfling Ranger 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zanna Beren, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan broad hat and tan clothes. Her brown hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Zanna lived on a farm with her father, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her relatives are trying to arrange a marriage; and her name or reputation has been wronged in the past by drow, and she desires to right it

Flaws: Shy. Bonds: Rich, Family, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Zanna Beren, Female Gnome Commoner 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Jasper (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manea Quest, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears skinny pants and wears a green and tan robe with the hood down. Her white hair is heavily combed to the left. Her red eyes are slightly larger than normal.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Sold as a small child to a brothel owner, Manea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Passionate. Bonds: Has a crush, Adventurer, Mentor, Rich. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Manea Quest, Female Tiefling Barbarian 8
Medium (4'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 64 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)17 (+3) 13 (+1)17 (+3)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Sylvan, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 600 gp. Cloth of gold vestments (160 gp). Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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