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NPC Generator

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Advanced [show]


Zephan Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his red eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Rich. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Zephan Blessing, Male Tiefling Fighter 2
Medium (6'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Athletics +0, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 500 sp. Silver comb with moonstones (600 gp).


Social Check DCs


Dynamic Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. She carries with her a set of tridents, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her fur, while still mostly brown, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. Dynamic enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Expand her business.

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Dynamic Grass, Female Tabaxi Rogue 10
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 130 pp.


Social Check DCs


Calcitro Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear red clothing when he does not wear armor, and a wedding ring on his right hand. He has styled his red hair well, parting it to the right. His amber eyes peer out from beneath his Stetson red hat.

Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A rival would like him out of the picture.

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: In love, Adventurer, Criminal record. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Calcitro Wiseacre, Male Halfling Ranger 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Intimidation +6, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs


Spear Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He wears a colorful flower in his red fur. His eyes are hazel and catlike.

Personality: He dislikes all the random violence that takes place in the south. He is a ruthless business man, a trait he acquired from his father.

History: Sold as a small child to a brothel owner, Spear was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle.

Ideals: Pacifist, Entrepeneur. Flaws: Depressed. Bonds: Poor, Attractive, Mentor. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Spear Candle, Male Tabaxi Cleric 6
Medium (5'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 600 gp.


Social Check DCs


Dworic Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a long brown beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His job bores him to no end. He has decided to make it more interesting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Bonds: Attractive, Adventurer, Criminal record, Slave. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Dworic Rumnaheim, Male Dwarf Rogue 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Adrex Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of the sun god around his neck, and a scythe on his belt. He wears a feathered hat to cover his moderate length black crest. He wears crescent spectacles with a black brim.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Roofer profession.

History: He was born several months after his mother was called into army service. He worked as a nervous Sellsword and found it very stressful. He became a Sellsword soon after.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Job, Military. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Adrex Argenthrixus, Male Dragonborn Druid 4
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 5 (-3)12 (+1) 11 (+0)16 (+3)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 8000 sp.


Social Check DCs


Marigold Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: 2'9" and muscular, this southern woman wears tattered old clothes. Her hair is auburn and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Marigold is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content

Ideals: Athletic, Extrovert, Opinionated, Fighting. Flaws: Ugly. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Marigold Bigheart, Female Halfling Druid 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Undercommon, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 800 gp. Aquamarine (800 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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