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NPC Generator

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Advanced [show]


Greethen Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long green crest kept up in a rat tail. His gold eyes peer out from beneath his deerstalker green hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying brother.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Greethen Mystan, Male Dragonborn Cleric 6
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ellyjoybell Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear ponchos typically of a light blue in addition to tight pants. Her black hair is cut jaggedly and amateurishly. Her eyes are brown and she is always smoking a pipe.

Personality: She is calm most of the time but flees social interaction. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's attracted to the PC; and she would like to get married and retire

Flaws: Ugly, Shy, Impulsive, Secretive. Bonds: Nature, Has a crush. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Ellyjoybell Folkor, Female Gnome Commoner 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)13 (+1) 7 (-2)15 (+2)
Skills History +3, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 240 gp.


Social Check DCs


Carrie Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair, when down, is lengthy. His eyes are likewise brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Carrie was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: Regain custody of his son; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Entrepeneur, Opinionated. Flaws: Secretive. Bonds: Family, Job. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Carrie Siannodel, Male Half-Elf Druid 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 600 gp. Freshwater pearl (12 gp). Amber (50 gp). Blue sapphire (1600 gp). Red garnet (50 gp).


Social Check DCs


Meriele Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is cut short with large spiked bangs in the front. She wears an eyepatch.

Personality: She dislikes all the random violence that takes place in the west. She is harsh and unforgiving.

History: When she was but 5 years old her parents immigrated from the west. Through the years after Meriele was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Meriele's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Meriele and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Meriele Mellerelel, Female Elf Warlock 5
Medium (5'1") Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)6 (-2) 8 (-1)14 (+2)
Skills Insight +2, Performance +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red, silky, and of moderate length. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Athletic. Bonds: Attractive, Guardian, Criminal record, Rich. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trey Northcott, Male Human Commoner 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 14 (+2)8 (-1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Shadow Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a pastel coat over a black low-cut shirt, and a broad hat upon his head. His cinnamon fur is drawn into a tight pony tail with a rose scrunchie. His green eyes dart from person to person.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Logical. Bonds: Attractive, Enemies, Criminal record, Slave. Occupation: Baker

Voice: Raspy

Attributes [hide]

Shadow Candle, Male Tabaxi Aristocrat 2
Medium (6'9") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)8 (-1) 15 (+2)15 (+2)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp. 1 Disguise kit.


Social Check DCs


Gunnloda Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple black line shooting up and back down. Her hair is short and black. Her thin eyebrows rest above her beady green eyes.

Personality: Gunnloda wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She uses divination through singing.

History: Gunnloda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents enrolled her in a Barbarian school at a young age so that she could practice her martial talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's in love; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Gunnloda Gorunn, Female Dwarf Barbarian 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 170 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 22 (+6)16 (+3) 8 (-1)9 (-1)
Skills Arcana +7, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Auran, Celestial
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: Zircon (80 gp). Chrysoprase (80 gp). Alexandrite (700 gp). Alexandrite (700 gp). Black pearl (700 gp). Azurite (9 gp). Eye agate (9 gp). Obsidian (9 gp). Black pearl (700 gp). Red garnet (60 gp).


Social Check DCs

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