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Advanced [show]


Tatyan Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses in black turtlenecks beneath a white coat with green slacks. Her crest is scarlet and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. During her travels, Tatyan and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tatyan discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Tatyan fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Nature, Poor. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Tatyan Linxakasendalor, Female Dragonborn Barbarian 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2

Possessions: 30 gp. Bloodstone (70 gp). 4 Holy water.


Social Check DCs


Edge Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears baggy brown pantaloons and a green scarf. Her cinnamon fur is lengthy and is close to two feet long. Her ears are large.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: The child of western immigrants she idolized her father. She went to a religious school and was inspired by the priests there in charitable deeds. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Edge never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Her religion dominates her actions.

Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant, Religious. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Edge Shoe, Female Tabaxi Wizard 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Gimurt Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time, and sports empty pouches on his belt. He has a small bristly mustache and wavy golden hair. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Gimurt has worked very hard to control his curse. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Expand his business.

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Gimurt Bloodkith, Male Dwarf Warlock 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 110 gp. Red spinel (130 gp). Rhodochrosite (12 gp). Chalcedony (20 gp).


Social Check DCs


Quespa Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). She has no crest. Her red eyes lackadaisically let the world flow into them.

Personality: She will rave to anyone who will listen. She is an amazing painter.

History: Quespa was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. After coming to the age of reason, Quespa took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Quespa Wystongjiir, Female Dragonborn Warrior 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)8 (-1) 17 (+3)17 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Shag Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish white hair is in a traditional bowl cut. His eyes are green and catlike.

Personality: Shag is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He married young, but lost his spouse to goblins. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of goblins

Flaws: Depressed. Bonds: In love, Religious, Enemies. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Shag Heiser, Male Half-Orc Warrior 8
Medium (5'1") Half-Orc, Chaotic Good (CR 8)
Armor Class 12
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)5 (-3) 13 (+1)13 (+1)
Skills Insight +4, Nature +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 900 gp. Rock crystal (70 gp). Aquamarine (1200 gp). Obsidian (7 gp). Moss agate (7 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown leather gloves, a brown jacket, and tight pants. He has moderate length chestnut hair. His eyes are a pleasant gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Rangrim lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister.

Ideals: Persistence. Bonds: Immigrant, Slave, Family, Nature. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Rangrim Holderhek, Male Dwarf Wizard 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 80 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Old masterpiece painting (600 gp).


Social Check DCs


Enna Hanali, Female Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is fair and her fingers are delicate and long. She wears a colorful flower in her blonde hair. Her eyes are amber and catlike.

Personality: She exudes charisma. She is a tour de force of persuasion. She is afraid of women and trembles around them

History: She was raised in a plains tribe. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it.

Flaws: Shy. Bonds: Rich, Attractive, Nature, Criminal record. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Enna Hanali, Female Elf Ranger 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)13 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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