Richard Quinton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light grey in addition to tight pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes and a grey hat with a red feather.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Humans.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found; and human compassion
Ideals: Optimist, Gifted. Flaws: Racist, Disease. Bonds: Attractive, Family. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Tyna Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she typically wears white cloth garments or leather armor. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A powerful necromancer made her what she is. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Mentor, Criminal record. Occupation: Bounty Hunter
Voice: American accent
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Rhodochrosite (8 gp).
Elegant Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He keeps his white fur in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Glassblower profession.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Doctor soon after.
Motivation: He's repulsed by the PC.
Flaws: Insane, Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Gildmak Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears tight fitting clothing which further accentuates his frame. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gildmak was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 15 years.
Motivation: Further expansion of business; and expand his business
Ideals: Philantrophist, Extrovert. Bonds: Attractive, Poor, Job. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Vezera Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears black trousers with white and violet striped suspenders. She wears various colorful collared shirts. Her crest is brass, silky, and of moderate length. Her eyes, though not visible through her cowl, are red.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vezera took refuge in the large cave and found the beat up spear and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 gp. Tiger eye turquoise (12 gp). Blue quartz (12 gp).
Gale Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Beneath her clothing is a huge mess of scar tissue. She wears her beige fur up. Her face is covered beneath a completely black helmet.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc
Ideals: Joker. Bonds: Attractive, Slave, Poor. Occupation: Knight
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 27 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 8 (-1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 130 pp. Chrysoberyl (110 gp). Silver pearl (110 gp). Citrine (50 gp). Freshwater pearl (14 gp). Alexandrite (400 gp). Zircon (50 gp).
Tervaround Nackle, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a tan top hat and tan clothes. She is an epitome of beauty. She sports a flattop hair cut. Her green eyes have a joyful gleam in them most of the time.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is harsh and unforgiving.
History: The child of northern immigrants she idolized her father. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend
Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant, Adventurer. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 400 gp. Carnelian (40 gp).
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