Travok Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His white hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Logical. Flaws: Antagonistic, Fearful, Insomniac. Bonds: Poor, Family. Occupation: Butcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 120 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 20 (+5) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Undercommon, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 400 pp. Amethyst (80 gp). Malachite (13 gp).
Uraim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries shields. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Fortune-teller profession.
History: Sold as a small child to a necromancer, Uraim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Entrepeneur, Fighting, Joker. Bonds: Job, Mentor. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 370 gp.
Grom Atherton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. He has a small bristly mustache and wavy brown hair. His half smiles and green eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast mountains. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Professionalism, Logical. Flaws: Disease. Bonds: Attractive, Nature, Enemies. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Iados Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is matted, messy, and big. His gold eyes peer out from beneath his small black hat.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Bounty Hunter, who enjoyed hunting, Iados was taken on many hunting expeditions. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Bowyer
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 120 pp.
Aline Sharps, Female Human [Permalink]
Personal [hide]
Description: This woman wears a grey costume with the symbols of death on her torso. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her tied-back hair is silver. Her hazel unseeing eyes seem to look past you.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Shipwright, who enjoyed hunting, Aline was taken on many hunting expeditions. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their son. She worked as a Baker, and she later adopted a second son.
Motivation: To unite with her brother; and she has money and likes to spend it
Flaws: Disease, Antagonistic. Bonds: Rich, Nature, Family. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 4 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Zook Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His violet eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love.
Ideals: Athletic, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: In love. Occupation: Roofer
Voice: Squeaky
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1 Silk rope.
Rurik Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an entirely brown suit with violet socks and a vest with buckled shoes. His hair is cut close to his head. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Rurik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Rurik and his spouse have recently divorced.
Motivation: Regain custody of his daughter.
Ideals: Athletic, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +1
Possessions: 30000 cp. Violet garnet (300 gp). Hematite (15 gp). Lapis lazuli (15 gp). Jasper (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
