Dynamic On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright pastel dresses and hats. She has done her best to style her cinnamon fur to look like a famous performer. She wears an eyepatch.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Fletcher father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To prove her worth to the world; and to get a good night's sleep
Flaws: Ugly, Shy, Impulsive, Disease, Insomniac. Bonds: Immigrant. Occupation: Herbalist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 40000 cp.
Lagazi Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'8" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is unkempt and raggedy. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a minor phobia of water and hates getting wet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Flaws: Ugly, Mundane, Fearful, Disease. Bonds: Poor, Immigrant. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 28 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 6 (-2) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 700 gp.
Lucan Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'7" and sports blue clothing, slightly heavier than average wear. His red hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast island. He moved from fad to fad and when he turned 15 he discovered painting. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Locksmith again; and marry his brother to traveling adventurers
Ideals: Extrovert, Artistic. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 5 (-3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Gimurt Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His auburn hair is slicked back into a classic pompadour. This hazel eyed westerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the west to a Banker, Gimurt learned a great deal about his mother's area of expertise. Gimurt was born on a far western desert where he grew up under the tutelage of his mother, an expert Banker. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Flaws: Impulsive. Bonds: Has a crush, Job, Immigrant, Adventurer. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dûsh Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man wears a fine chain shirt which he covers with white colored cloaks and clothing. His clothes are grease stained in places. His chestnut hair, when down, is lengthy. He is baby faced.
Personality: He dislikes all the random violence that takes place in the east. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Dûsh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dûsh's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Dûsh and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 8)
Armor Class 13
Hit Points 18 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 7 (-2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +3
Possessions: 800 gp. Smoky quartz (20 gp). Fire opal (400 gp). Tourmaline (130 gp). Banded agate (7 gp).
Blossom Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a white coat over a black low-cut shirt, and a top hat upon her head. She is muscular with a powerful set of arms. She has no hair. She has gleaming, smiling amber eyes.
Personality: She has a massive crush on the younger sibling of the Brewer who has hired her part-time. She is obsessed with finding treasure.
History: Born in the west to a Brewer, Blossom learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She loathes her own lifestyle; and she's looking for her big break
Flaws: Ugly, Depressed. Bonds: Has a crush, Adventurer, Job. Occupation: Brewer
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 10)
Armor Class 11
Hit Points 58 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sindri Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a robe, a symbol of death around his neck, and a morningstar on his belt. His brown hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a small toy that he constantly fidgets with.
History: He was born in a small plains village. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sindri fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Nature, Immigrant. Occupation: Sculptor
Voice: Old Prospector
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Banded mail.
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