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NPC Generator

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Advanced [show]


Sybil Woods, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear brown clothing when she does not wear armor. She is muscular with a powerful set of arms. Her hair is short and blonde. Her brown eyes are passionate and lively.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot resist a sob story and will often dote over anyone who has one.

History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Sybil was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Sybil's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Armorer and was forced into it by her family; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Rich, Family. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Sybil Woods, Female Human Adept 11
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Performance +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1200 gp.


Social Check DCs


Biri Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white crest is knotted and matted. She wears a mask on her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a minor phobia of water and hates getting wet.

History: Biri hails from a village terrorized by orcs. She found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Days after completing her studies, news broke out that her hometown was attacked by orcs. Biri was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: A need for knowledge about a nearby landmark; and she wants revenge against orcs

Ideals: Professionalism. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Biri Daardendrian, Female Dragonborn Ranger 6
Medium (6'4") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Azurite (6 gp). Golden pearl (60 gp). Hematite (6 gp).


Social Check DCs


Raam Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and grey robe with the hood down. He wears his dark red hair down. His silver eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: Raam lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted arcane powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Disciplined, Gifted. Bonds: Religious, Family, Rich. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Raam Remorse, Male Tiefling Sorcerer 1
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Creega Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'6" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her left leg appears badly burned and disfigured. She wears her blonde hair up. Her ears are large.

Personality: She is extraordinarily eccentric. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to loving parents in a slum to the north. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is terrified, and will act out of fear; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Fearful. Bonds: Poor. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Creega Yardley, Female Half-Orc Adept 2
Medium (5'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)6 (-2) 13 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp.


Social Check DCs


Lone Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown tunic with pastel highlights, and long tan pants that bunch up around his shoes. He is physically well-built. His gray fur is lengthy. He has yellow eyes.

Personality: Overbrimming with self-confidence, Lone isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. As long as the job gets done he does not care how it got done.

History: Lone was born the youngest of three triplets. He was an apprentice working in his mother's forge. He has worked as a Performer like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Professionalism. Bonds: Family, Job. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Lone Of Ivory, Male Tabaxi Barbarian 10
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 72 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)8 (-1) 9 (-1)16 (+3)
Skills Athletics +6, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Zephan Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His feathered hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Joker. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Fisher

Voice: German accent

Attributes [hide]

Zephan Charisma, Male Tiefling Ranger 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)17 (+3) 11 (+0)15 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Auran, Gnome, Celestial
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Felosial Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She is a Maurezhi in disguise. A gifted student she started as a Spice Merchant, but she got bored and became a Dyer. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has a crush on the local Spice Merchant; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Family, Adventurer, Job, Has a crush. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Felosial Amastacia, Female Elf Cleric 9
Medium (5'0") Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 25 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)8 (-1) 11 (+0)14 (+2)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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