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NPC Generator

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Advanced [show]


Helen Winchester, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She very much looks the part of a Fisher. Her brown hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses divination through singing.

History: Born in the east her family was never financially stable. Her psionic abilities were realized during a raid on her village. She struck the Fisher job and began her own company from there.

Motivation: Balancing her hectic life and new Fisher responsibilities is difficult; and further expansion of business

Ideals: Gifted. Bonds: Job, Attractive, Guardian, Poor. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Helen Winchester, Female Human Commoner 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. 1 Darkwood Shield.


Social Check DCs


Orsik Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, green shirt, and black tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His red hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he acts the brute, he is far gentler than he would appear. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Orsik Bofdann, Male Dwarf Rogue 3
Medium (4'4") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)6 (-2) 12 (+1)6 (-2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Shadow Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears baggy brown pantaloons and a green scarf. Beneath his clothing is a huge mess of scar tissue. His fur is short and black. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and to be a banker again

Ideals: Fighting. Bonds: Slave, Job, Adventurer, Immigrant. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Shadow Of Claws, Male Tabaxi Cleric 7
Medium (6'4") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (1100 gp). A roughly beaten golden orb (100 gp).


Social Check DCs


Hecat Havoc, Female Tiefling [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern woman is wearing a perfectly clean shirt and pair of pants. She wears a deerstalker hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: She is very quiet and rarely speaks above a whisper. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Hecat was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Hecat began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and many gnolls want her driven away

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Enemies, Poor. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Hecat Havoc, Female Tiefling Fighter 2
Medium (5'2") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp. Jet (90 gp). Amber (90 gp). Obsidian (5 gp). 1 Breastplate.


Social Check DCs


Tordek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is golden and curly. He has violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and meet up once more with his childhood friend

Flaws: Depressed, PTSD. Bonds: Adventurer, Slave, Enemies. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Tordek Holderhek, Male Dwarf Barbarian 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 95 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +5

Possessions: 200 pp. Blue sapphire (400 gp). Moss agate (5 gp). Silver pearl (160 gp). Blue sapphire (400 gp). Moss agate (5 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nemeia Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a fancy green dress, and sports empty pouches on her belt. Her black hair has been sun bleached extensively. Her half smiles and white eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic woman, Nemeia's first love is herself. Her second love is also herself. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nemeia took refuge in the large cave and found the beat up club and armor she uses now. She struck the Animal Trainer job and began her own company from there.

Motivation: Her religion dominates her actions; and she is unsatisfied with her job

Ideals: Impeccable, Artistic. Bonds: Attractive, Nature, Job, Religious. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Nemeia Dodge, Female Tiefling Warlock 3
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 14 (+2)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Odo Crawford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is renowned for his bright grey suits and hats. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his white hair to look like a famous performer. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Dyer business at a young age. Cursed with unlife at a very young age, Odo has worked very hard to control his curse. He has drifted from career to career and currently works as a Dyer.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Secretive, Disease. Bonds: Slave, Attractive, Job, Debt. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Odo Crawford, Male Human Ranger 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 sp.


Social Check DCs

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