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NPC Generator

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Advanced [show]


Gardain Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and is wearing colorful clothing, dressed as a Marshal. His left hand appears badly burned and disfigured. He wears his hair in dreadlocks. His eyes are amber and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Ugly. Bonds: In love, Religious, Mentor. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Gardain Glanhig, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Adran Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears just a yellow suit. His golden hair is braided into rings. His eyes are a pleasant amber.

Personality: He speaks before he thinks and is too direct. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.

Motivation: To prove his worth to the world.

Ideals: Justice. Flaws: Impulsive. Bonds: Criminal record, Poor, Nature. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Adran Holland, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)8 (-1) 4 (-3)11 (+0)
Skills Insight -1, Nature +1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Valanthe Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her blonde hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She acts crazy and hedonistic. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born at the edge of vast forest. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many drow want her driven away

Ideals: Professionalism. Flaws: Hedonist. Bonds: Attractive, Nature, Enemies. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Valanthe Ilphelkiir, Female Elf Adept 12
Medium (4'8") Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 43 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)7 (-2) 14 (+2)19 (+4)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1000 gp. Moss agate (9 gp). Tiger eye turquoise (9 gp). Jasper (40 gp). Blue quartz (9 gp). Rock crystal (40 gp). Moonstone (40 gp). Banded agate (9 gp). Blue sapphire (500 gp). Black pearl (1000 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a yellow and pastel robe with the hood down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Odo was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Athletic, Impeccable. Bonds: Attractive, Poor, Adventurer. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Odo Caerdonel, Male Half-Elf Warrior 3
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aldous Reed, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family A freak accident while working with his Performer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A rival would like him out of the picture.

Flaws: Addict, Disease. Bonds: Attractive, Job, Criminal record. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Aldous Reed, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Luthra Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear tan clothing when she does not wear armor. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are green and beady.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also hits on women, regardless of circumstances.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Luthra took refuge in the large cave and found the beat up warhammer and armor she uses now. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Seeks redemption.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Has a crush, Nature, Criminal record. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Luthra Nackle, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Athletics +0, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Aldous Hayes, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his golden hair. His green eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He works hard and plays hard.

History: Aldous hails from a village terrorized by goblins. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Athletic. Flaws: Racist, Hedonist. Bonds: Attractive, Enemies, Rich. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Aldous Hayes, Male Human Paladin 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. Brass mug with jade inlays (300 gp).


Social Check DCs

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