Kilvar Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His silver hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He loathes his own lifestyle; and wants to open a new tavern
Flaws: Depressed. Bonds: Religious, Rich, Job. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Cask Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur, while still mostly red, has prominent grey streaks. Her ears are large.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is unsatisfied with her job; and to be a barber again
Ideals: Justice, Extrovert. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Tailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Therlin Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is well dressed, constantly wearing a grey suit, pastel shirt, and tan tie. She has white hair. Her gray eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She comes from a rich western family. From her teen years she was always beautiful and desirable, so people have always doted on her. She has achieved small success as a Miner.
Motivation: She uses money and sex appeal to get what she needs; and balancing her hectic life and new miner responsibilities is difficult
Flaws: Insomniac, Forgetful. Bonds: Attractive, Rich, Job. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 pp. Bloodstone (30 gp).
Mishann Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she sports black clothing, slightly heavier than average wear. Her brass crest is kept up in a ponytail inside a wide-brimmed hat. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Mishann was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mishann decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She struck the Barkeep job and began her own company from there.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic. Flaws: Addict, Disease. Bonds: Job, Criminal record. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Euron Swift, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blue hair is heavily combed to the right. His eyes are a pleasant red.
Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born at the edge of vast mountains. Euron abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Flaws: Shy. Bonds: Attractive, Enemies, Nature, Adventurer. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 40000 sp.
Hamil Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tattered old clothes. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born a particularly ugly child, much to the horror of his parents. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Insane, PTSD. Bonds: Rich. Occupation: Sage
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 5000 cp.
Resh Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'6", this man is renowned for his bright white suits and hats. He wears a small hat to cover his moderate length white hair. His eyes are violet and catlike.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful necromancer made him what he is. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.
Motivation: To end his boredom; and revenge
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Enemies, Mentor, Nature. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Draconic, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
