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NPC Generator

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Advanced [show]


Anastrianna Horineth, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She has a large tan mantle and cape that has been intricately interwoven into her violet robe. Her chestnut hair is braided into rings. Her green eyes lackadaisically let the world flow into them.

Personality: She loves telling others what to do and how they should feel about things. As long as the job gets done she does not care how it got done.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Nothing but the best is good enough for her.

Ideals: Opinionated, Professionalism, Impeccable. Flaws: Disease. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Anastrianna Horineth, Female Elf Rogue 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Red-brown spinel (40 gp). Onyx (20 gp).


Social Check DCs


Vola Ogden, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'8" and is typically in her Hunter uniform. Her left leg appears badly burned and disfigured. Sporting a red mohawk this woman's hair draws a lot of attention. Her amber eyes peer out from beneath her broad white hat.

Personality: She dislikes all the random violence that takes place in the south. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Hunter.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she desires power and/or immortality

Ideals: Pacifist. Bonds: Job, Adventurer, Religious. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Vola Ogden, Female Half-Orc Bard 4
Medium (5'8") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)3 (-4) 15 (+2)14 (+2)
Skills History -2, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 600 gp. Alexandrite (1000 gp). Star rose quartz (50 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Tawna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears an entirely red suit with tan socks and a vest with buckled shoes. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: She is mildly Halfling supremacist, though she does not identify as such. Flattery will make her almost putty in your hands.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. As a young adult she joined a group advocating for an improvement in Halfling conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Dwarven compassion.

Ideals: Fighting. Flaws: Ugly, Racist, Selfish. Bonds: Religious. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Tawna Strongbones, Female Halfling Cleric 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp.


Social Check DCs


Nuraval Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His hair is short and chestnut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Nuraval is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a forest tribe. Nuraval abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed, Antagonistic. Bonds: Mentor, Nature, Adventurer. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Nuraval Caebrek, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)14 (+2) 11 (+0)6 (-2)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Terran
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Lone On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of death around his neck, and a ceremonial dagger on his belt. He has styled his white fur well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Lone was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Poor, Family. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Lone On the Mountaintop, Male Tabaxi Commoner 4
Medium (5'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points -2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 5 (-3)15 (+2) 17 (+3)18 (+4)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Jade (140 gp). Bloodstone (60 gp).


Social Check DCs


Great Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a pastel suit, tan shirt, and green tie. His fur, while still mostly black, has prominent grey streaks. His copper eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. Great is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Great and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and an old rival family wants him found

Flaws: Shy, Antagonistic, Fearful. Bonds: Family, Nature. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Great Thundercloud, Male Tabaxi Barbarian 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)14 (+2) 14 (+2)19 (+4)
Skills Athletics +0, Deception +6
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +6

Possessions: 390 gp. 4 Smokesticks.


Social Check DCs


Bertram Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears white trousers with blue and black striped suspenders. He wears various colorful collared shirts. His red hair is still thick. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is irascible and easily irritated. He is a great chef.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Bertram Hogcollar, Male Halfling Paladin 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp.


Social Check DCs

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