Ellywick Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue shirt with thin yellow vertical stripes and green pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has styled her golden hair well, parting it to the right. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised in a white middle class family as the only child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother.
Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Religious, Family. Occupation: Navigator
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
Beleth Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. Beneath her clothing is a huge mess of scar tissue. She keeps her brown hair in a flapper bob. Her eyes are a pleasant white.
Personality: She has always had a great fascination with Human culture. Further she is a bit of a stoner and is frequently out of it.
History: She served in the navy to pay for her family's outstanding loans. Her mother had invested heavily in several trade routes and wanted her to inherit them. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: A strong sense of loyalty to Human people.
Flaws: Racist, Addict, Secretive. Bonds: Rich, Slave, Military. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6
Possessions: 700 gp. Tiger eye turquoise (5 gp). Azurite (5 gp). Peridot (60 gp). Aquamarine (400 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nim Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears many layers of old clothing at all times. His chestnut hair is cut short with large spiked bangs in the front. His eyes are amber and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is content
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor, Nature. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 72 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 12 (+1) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 14000 sp. Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Old masterpiece painting (1300 gp). Gold cup set with emeralds (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kriv Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'2" and is dressed in a clean green cloak covering his clean studded leather. His left hand appears badly burned and disfigured. His silver crest is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Overbrimming with self-confidence, Kriv isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He plays an instrument quite well.
History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. He has never given up on his singing dream.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 15)
Armor Class 13
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 300 pp. Citrine (20 gp). Black pearl (600 gp). Alexandrite (600 gp).
Pandjed Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length rusty crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Pandjed is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of eastern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Immigrant, Criminal record, Family. Occupation: Marshal
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 100 gp.
Three Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he sports pastel clothing, slightly heavier than average wear. He has wavy orange fur. His eyes, though not visible through his cowl, are amber.
Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Further expansion of business; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Gifted. Flaws: Insane. Bonds: Military, Enemies, Job. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 12)
Armor Class 13
Hit Points 73 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A roughly beaten golden orb (80 gp). Brass mug with jade inlays (600 gp).
Drusilia Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tan leather gloves, a tan jacket, and tight pants, and is pretty ugly. She wears her chestnut hair up. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, she prefers to meditate than take action. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised by priests from a young age. Through the years after Drusilia was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Drusilia's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Religious. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 70 gp. A miniature golden chest with tiny emeralds lining the top (80 gp).
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