Wella Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her blonde hair is heavily combed to the right. Her gray eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She receives visions of the future at random moments
History: She was raised by priests from a young age. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying brother.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Religious, Mentor. Occupation: Masseuse
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 16
Hit Points 30 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 800 gp. Peridot (50 gp). Sard (50 gp).
Manea Hope, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a black shirt with thin brown vertical stripes and grey pants. She has done her best to style her blue hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She's repulsed by the PC; and she is wracked by social anxiety
Ideals: Gifted, Athletic. Flaws: Insane, Antagonistic, Secretive. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Giant, Infernal
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +1
Possessions: 170 pp. Chrysoprase (30 gp).
Williamina Deighton, Female Human [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple pastel line shooting up and back down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her blonde hair is knotted and matted. Her amber eyes lackadaisically let the world flow into them.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's repulsed by the PC; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Priest
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp.
Ildrex Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black broad hat and black clothes. He is physically well-built. He keeps his long blue crest kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Barber. In the meantime he has taken over work as a Barber and occasionally as a mercenary.
Motivation: He wants to meet his childhood hero; and to settle down with his crush
Ideals: Optimist, Artistic. Bonds: Adventurer, Job, Has a crush. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Kiirith Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his red crest. His skin is flawless and his red eyes scan people very quickly.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the east to a Adventurer, Kiirith learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He has worked as a Adventurer like his father before him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Religious, Job. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 8 (-1) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 6 Acid flasks.
Efferil Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His brown hair is cut short. His eyes are violet and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and revenge
Flaws: Sensitive. Bonds: Enemies, Slave, Immigrant, Debt. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Griselda Upton, Female Human [Permalink]
Personal [hide]
Description: She wears a grey shirt with thin green vertical stripes and tan pants. She carries with her a set of swords on her belt, each one with a emerald on the hilt. She has shaved her head bald. Her face is scarred and worn.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great joy in being the best Architect in town.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Architect job and began her own company from there.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 sp. 4 Thunderstones.
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