Quick On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a pastel costume with the symbols of luck on her torso. She is muscular with a powerful set of arms. Her fur is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety.
Ideals: Passionate, Fighting. Flaws: Insane, Fearful. Bonds: Poor. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 52 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
Possessions: 9000 sp. Brass mug with jade inlays (100 gp). A small bag of saffron. (80 gp). Sapphire pendant on gold chain (2100 gp). 1 Minor magic item.
Adam Ramsey, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his red hair in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.
Personality: He dislikes all the random violence that takes place in the south. He believes the world needs to unite to get rid of brigands once and for all.
History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in axe use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Adam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Someone believes him a fraud.
Ideals: Pacifist, Fighting. Bonds: Rich, Attractive, Enemies. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Ignan, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Alexandrite (600 gp). 1 Minor magic item.
Naeris Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He carries with him a set of hammers on his belt, each one with a opal on the hilt. With a patchy chestnut beard and wild chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.
History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Mentor, Nature. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 60 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. Deep green spinel (120 gp). Golden yellow topaz (1000 gp). Red-brown spinel (120 gp). Amethyst (120 gp). Violet garnet (1000 gp). Azurite (12 gp). Golden pearl (120 gp). Black pearl (1000 gp). Star ruby (700 gp). Silver pearl (120 gp). Zircon (70 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Galanodel, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an entirely blue suit with black socks and a vest with buckled shoes. His long auburn hair reaches down to his waist. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Elf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Regain custody of his son; and he has money and likes to spend it
Flaws: Fearful, Disease. Bonds: Adventurer, Rich, Family. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 1100 gp. 1 Minor magic item.
Traki Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His chestnut hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of a Adventurer, who enjoyed hunting, Traki was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traki fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Athletic, Impeccable. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Giant, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Numba Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She typically wears tan cloth garments or leather armor. Her hair is greying and her face has many wrinkles. Her eyes are likewise gray.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her father raised her in a mountain cabin. She helped her mother out around the business and became quite the natural. By chance she met her brother recently and the two have been together since.
Motivation: Expand her business; and marry her brother to traveling adventurers
Ideals: Logical. Bonds: Job, Nature, Family. Occupation: Shoemaker
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Sarai Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears just a red suit, and carries glaives. She wears her brown hair up in a very large beehive style do. Her eyes are likewise violet.
Personality: She is fixated on the number 3. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born a particularly ugly child, much to the horror of her parents. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Ugly, PTSD. Bonds: Religious. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Auran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 30000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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