Edge Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She wears a pastel coat over a yellow low-cut shirt, and a Stetson hat upon her head. She has done her best to style her orange fur to look like a famous performer. Her amber eyes dart from person to person.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. The war was a terrible time for her, and Edge does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in a small island village. She married young, but lost her spouse to dire rats. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets; and she wants nothing more than to rejoin the army
Flaws: Depressed. Bonds: Guardian, Military, Nature, Enemies. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Sard (60 gp). Sard (60 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item.
Cockaby Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. He carries a battered longsword and tarnished shortspear as well. His hair is brown and curly. He has a dull look in his brown eyes.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. A true patriot, Cockaby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cockaby fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of brigands
Ideals: Fighting. Bonds: Attractive, Enemies, Military, Immigrant. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 5)
Armor Class 15
Hit Points 23 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 20 pp.
Pennie Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are green and she is always smoking a pipe.
Personality: Prone to second guessing herself, she comes off as nervous. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: The child of a Stylist, who enjoyed hunting, Pennie was taken on many hunting expeditions. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac.
Flaws: Ugly, Shy. Bonds: Criminal record, Nature, Mentor. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 36 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 8 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp. Golden yellow topaz (1600 gp). Star ruby (1300 gp). Aquamarine (1600 gp). Jasper (50 gp). 1 Full Plate. 1 Half-Plate.
Pallabar Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue shirt with thin black vertical stripes and brown pants. His red hair is cut short with large spiked bangs in the front. His hazel unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Family, Military. Occupation: Baker
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Silver ewer (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Târz Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is greasy and uncared for. He has a dull look in his hazel eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: He wants to get laid; and he's in love
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 5 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 6 (-2) | 11 (+0) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 50000 cp.
Sybil Dayton, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a tight fitting brown shirt and pants. Her golden hair is styled in orderly dreadlocks. She wears a mask on her face.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Sybil was born the youngest of three triplets. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Shepherd.
Motivation: Regain custody of her daughter; and she has passion for adventuring and risk
Ideals: Optimist. Bonds: Has a crush, Family, Job, Adventurer. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 119 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
Possessions: 2500 gp. Banded agate (5 gp). Chalcedony (20 gp). Chalcedony (20 gp). Alexandrite (1300 gp). Coral (160 gp).
Mantus Pride, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man has the majority of his body covered in plate. His silver hair is unkempt and raggedy. His eyes, though not visible through his cowl, are red.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Barkeep
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 12)
Armor Class 12
Hit Points 57 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 400 pp. Golden yellow topaz (1600 gp). Tourmaline (50 gp). Amber (50 gp). Tiger eye turquoise (7 gp). Deep green spinel (50 gp). Black pearl (1600 gp). Emerald (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
