Norûk Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple white robe with tan stripes complete with hood. He is an epitome of beauty. He has a golden handlebar mustache and slicked back golden hair. He has several tiny aquamarine earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Depressed, Mundane. Bonds: Attractive, Rich, Immigrant. Occupation: Spice Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 240 gp.
Olunt Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He has always had a great fascination with Tabaxi culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal writing training, and achieved minor success. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To clean up the streets; and tabaxi compassion
Ideals: Artistic. Flaws: Racist, Antagonistic, Secretive. Bonds: Guardian. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Auran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 110 pp.
Duvamil Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt with thin violet vertical stripes and tan pants. She is bristling with hidden weapons, mostly rapiers and whips. Her chestnut hair is cut short. She has a tattooed face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is lazy, self-centered, vain, and jealous.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Selfish, Disease, Insomniac. Bonds: Criminal record. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 40 pp.
Tawar Jacobs, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her golden hair up in a very large beehive style do. She has a dull look in her amber eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the north was not economically sound they moved to her current location. She has dedicated herself to building a better world.
Motivation: She's looking for her big break.
Flaws: Shy, Ugly. Bonds: Adventurer, Immigrant, Military. Occupation: Bounty Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1200 gp. Sardonyx (50 gp). Star rose quartz (50 gp). Red garnet (80 gp). 1 Minor magic item.
Gillyd Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a well pressed and immaculate suit (or dress). Her hair is brown and very short. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Her tongue was cut out and she uses sign language. She does not trust anyone and sleeps with one eye open.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, she fell in love. They married and had a son. Some 10 years later her spouse died after the birth of her son. Heartbroken, Gillyd never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Nothing but the best is good enough for her; and money/treasure
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Rich, In love. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 330 gp. Rhodochrosite (15 gp).
Seraphina Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and a wedding ring on her left hand. Her head has been shaved. Her eyes are a pleasant violet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seraphina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants revenge against illithids; and someone believes her a fraud
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: In love, Enemies. Occupation: Engraver
Voice: Spanish accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 95 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 400 gp. Black pearl (1600 gp). Golden pearl (140 gp). Smoky quartz (30 gp). Moss agate (8 gp). Black opal (1100 gp). Amethyst (140 gp). Red spinel (140 gp). Aquamarine (1600 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item.
Sumnes Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tan armored body suit, with a simple grey line shooting up and back down. With bright auburn hair. Her eyes, though not visible through her cowl, are blue.
Personality: She is mildly Elf supremacist, though she does not identify as such. She plays an instrument quite well.
History: She is a Slaad in disguise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Scribe. She inherited the family business which she has now maintained for 5 years.
Motivation: She'd like to take her coworkers down a peg; and to reunite with her old friends
Ideals: Artistic. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Scribe
Voice: Indian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. Moss agate (12 gp). Deep green spinel (100 gp).
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