Eloise Clapham, Female Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, she is an attractive figure. She wears tight fitting clothing which further accentuates her frame. Her red hair is cut short. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She works hard and plays hard.
History: She was born in the north. After coming to the age of reason, Eloise took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Terse, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Kabbarg Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses in collared shirts and wears a proper scarf over her head. She wears her silver hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: Kabbarg is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She believes the world needs to unite to get rid of drow once and for all.
History: Kabbarg hails from a village terrorized by drow. At a young age her mother died while driving off some drow. Her father being the stubborn sort decided to stay and helped train her in shield use. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Ideals: Extrovert, Fighting. Bonds: Enemies. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 500 sp. 1 Buckler.
Loopmottin Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a tan wide-brimmed hat and tan clothes. Her hair is greying and her face has many wrinkles. She has violet eyes and a tan hat with a white feather.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a logical person and will generally grow upset if things defy logic and science.
History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption; and to share knowledge with the world
Ideals: Optimist, Logical. Bonds: Mentor, Immigrant, Criminal record. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
Rangrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His auburn hair is greasy and uncared for. His thin eyebrows rest above his beady blue eyes.
Personality: He dislikes all the random violence that takes place in the north. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful necromancer made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Seamstress
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 180 gp.
Kithri Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is smooth and relatively long. She has gleaming, smiling blue eyes.
Personality: A deeply religious woman she believes everything happens for a reason. Around other people she will do her best to conceal her emotions and appear jolly.
History: She comes from a rich northern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Shy, Disease. Bonds: Rich, Religious, Job, Criminal record. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 1200 gp.
Pelaios Patience, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He keeps his dark red hair in a pixie cut. He is baby faced.
Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with vampirism at a very young age, Pelaios has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: Money/treasure.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Sage
Voice: Australian accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 11000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Sarah Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses in yellow turtlenecks beneath a blue coat with white slacks. With bright black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the north to a Layabout, Sarah learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Layabout. She has taken up work as a Layabout and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She is currently in port desperately looking for someone to get her out; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Insomniac, PTSD. Bonds: Slave, Job. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: Just what you see.
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