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NPC Generator

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Advanced [show]


Fargrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey cloak and cross-gartered yellow stockings. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He has green eyes and a grey hat with a yellow feather.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Fargrim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Gifted. Flaws: Impulsive, Disease. Bonds: Immigrant. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Fargrim Brawnanvil, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)15 (+2) 10 (+0)15 (+2)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Jacoba Marlee, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears many layers of old clothing at all times. Her silver hair is still thick. Her eyes are blue.

Personality: Stoic and calm, she prefers to meditate than take action. She is afraid of women and trembles around them

History: She was born in the west, but her parents moved at a very young age to the south. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and a rival would like her out of the picture

Ideals: Disciplined, Athletic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Jacoba Marlee, Female Human Warlock 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 70 gp.


Social Check DCs


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: This western man wears rags and sports a simple walking cane. His clothes are grease stained in places. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant green.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Bonds: Poor, Immigrant, Attractive, Adventurer, Nature, Religious. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Aelar Floshem, Male Elf Barbarian 2
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. 1 Superior lock.


Social Check DCs


Adrie Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear tan pants and tee shirts. Her chestnut hair is unkempt and raggedy. She wears crescent spectacles with a black brim.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Adrie was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Adrie's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she wants revenge against illithids

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Adrie Teinithra, Female Elf Warlock 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp. Citrine (80 gp).


Social Check DCs


Manfred Clifton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears grey painted combat armor at almost all times. He has a hunchback. His silver hair is long and unkept. His hazel eyes are slightly larger than normal.

Personality: This man loves music and to teach people music more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Military. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Clifton, Male Human Fighter 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)7 (-2) 10 (+0)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 150 gp.


Social Check DCs


Hupe Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears just a white suit, and a wedding ring on his right hand. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are gray.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.

History: A powerful necromancer made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hupe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hupe. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption.

Flaws: Insane. Bonds: In love, Military, Mentor, Criminal record. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Hupe Thistletop, Male Halfling Monk 16
Small (3'0") Halfling, True Neutral (CR 16)
Armor Class 15
Hit Points 118 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +9, Arcana +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +6

Possessions: 4000 gp. Alexandrite (1600 gp). Alexandrite (1600 gp). Red spinel (50 gp). Lapis lazuli (13 gp). Moss agate (13 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zed Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His blue eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Expand his business; and someone believes him a fraud

Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Job, Enemies. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Zed Yeardley, Male Half-Orc Ranger 2
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)8 (-1) 18 (+4)13 (+1)
Skills Medicine +6, Performance +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp.


Social Check DCs

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