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NPC Generator

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Advanced [show]


Oriel Wakefield, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. She has a dull look in her hazel eyes.

Personality: She can speak with the recently deceased. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to her current location. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is content.

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Immigrant, In love, Family. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Oriel Wakefield, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills History +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Symma Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She has the majority of her body covered in plate. She has styled her golden hair well, parting it to the right. She has gleaming, smiling violet eyes.

Personality: Confrontational and typically high on some drug or another. She believes the world needs to unite to get rid of illithids once and for all.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fletcher arts, while her mother instructed her in etiquette, music and courtly manner. She was taken from her home at a very young age. She got away from her former life and has fallen to alcoholism.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Flaws: Addict. Bonds: Enemies, Rich, Slave. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Symma Miggledy, Female Gnome Ranger 5
Small (3'0") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Percival Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and is dressed in an above average manner. His left leg appears badly burned and disfigured. His brown hair is lengthy and is close to two feet long. His violet eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Percival took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Gifted. Bonds: Attractive, Criminal record. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Percival Caphaxath, Male Half-Elf Ranger 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)9 (-1) 8 (-1)10 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Baruk Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean white cloak covering his clean studded leather. His black hair, when down, is lengthy. His eyes are a pleasant green.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Bonds: Attractive, Military, Rich, Job. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Ar-Baruk Hastings, Male Half-Orc Druid 17
Medium (6'2") Half-Orc, Lawful Good (CR 17)
Armor Class 8
Hit Points 129 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills History +7, Nature +7
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 11000 gp. A small bag of saffron. (20 gp). Golden circlet with four aquamarines (6000 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Embroidered and bejeweled glove (2000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Gold dragon comb with red garnet eye (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (110 gp). Finely wrought small gold bracelet (20 gp). A small bag of saffron. (20 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Nala Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears green leather gloves, a green jacket, and tight pants. She keeps her copper crest in a pixie cut. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Courier and found it very stressful. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military, Job. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Nala Shestendeliath, Female Dragonborn Sorcerer 5
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points -1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)11 (+0) 9 (-1)18 (+4)
Skills History +3, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 100 gp. Chrysoprase (40 gp). Peridot (40 gp). Golden yellow topaz (1100 gp). Moss agate (13 gp).


Social Check DCs


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has done his best to style his orange fur to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Sun was left his mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Poor, Attractive, Slave, Military. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Sun Candle, Male Tabaxi Warlock 10
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 16 (+3)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 2000 sp. Violet garnet (500 gp). Jasper (70 gp). Rich purple corundum (1100 gp). Chrysoprase (70 gp). Moss agate (7 gp). Hematite (7 gp). Black star sapphire (1100 gp).


Social Check DCs


Emmeline Reed, Female Human [Permalink]

Personal [hide]

Description: She wears a grey cloak and cross-gartered white stockings. Her golden hair is styled in orderly dreadlocks. Her gray unseeing eyes seem to look past you.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She uses divination through singing.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was taken from her home at a very young age. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Disease, Secretive, Insomniac. Bonds: Slave. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Emmeline Reed, Female Human Cleric 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp.


Social Check DCs

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