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Advanced [show]


Dain Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a grey coat over a tan low-cut shirt, and a broad hat upon his head. His moppish auburn hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Dain was born in the north. At a young age he loved to build and create. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in sword use. He left for the north, certain he would find work there.

Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Dain Daraln, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Fonkin Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright blue suits and hats. His white hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Roofer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Optimist, Fighting. Flaws: Ugly, Disease. Bonds: Nature, Job. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Fonkin Cobblelob, Male Gnome Warlock 9
Small (3'2") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Arcana +4, Deception +6
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 900 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Berrian Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. His silver hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Berrian studied abroad. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted arcane powers by his dying sister.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Opinionated, Gifted. Flaws: Insomniac, Shy, Insane. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Berrian Horner, Male Half-Elf Warlock 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10 pp.


Social Check DCs


Wiggens Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to hide his balding. His eyes are likewise green.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: The child of a Priest, who enjoyed hunting, Wiggens was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Locksmith like his mother before him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Nature. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Wiggens Garrick, Male Gnome Adept 14
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 64 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)16 (+3) 8 (-1)16 (+3)
Skills Insight +4, Investigation +8
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Aquan, Sylvan
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Eye agate (6 gp). Moonstone (80 gp). Star ruby (900 gp). Tiger eye turquoise (6 gp). Smoky quartz (80 gp). Coral (50 gp). Star ruby (900 gp). Rhodochrosite (6 gp). Violet garnet (1000 gp). Obsidian (6 gp). White pearl (50 gp). Blue quartz (6 gp). Coral (50 gp). Carnelian (80 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reeza Woods, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, white cloak. Her chestnut hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: She is calm most of the time but flees social interaction. She works hard and plays hard.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Reeza grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Reeza. She moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of her brother; and she is a bit of a kleptomaniac

Flaws: Shy, Hedonist. Bonds: Criminal record, Immigrant, Family. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Reeza Woods, Female Half-Orc Aristocrat 10
Medium (5'1") Half-Orc, Lawful Evil (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 16 (+3)3 (-4)
Skills Acrobatics +6, Animal Handling +7
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +7

Possessions: 1000 gp. Gold and topaz bottle stopper cork (700 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faral Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is dressed in earthy colors with a tan and pastel handkerchief worn on her right side. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 12th year, her parents were killed by a orcs raid, leaving Faral alone in the world. After a stint in an orphanage, she was adopted. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new junk dealer responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer, Job. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Faral Teinithra, Female Elf Cleric 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Hamil Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This western man sports red clothing, slightly heavier than average wear. His clothes are grease stained in places. He has a very tight haircut. He has green eyes and a red hat with a grey feather.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wishes to resurrect an old love

Ideals: Opinionated, Persistence, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hamil Goodbarrel, Male Halfling Fighter 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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