Nutae Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His chestnut hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nutae fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Bonds: Attractive, Military, Poor. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +0
Possessions: 60 gp. Jasper (70 gp).
Birel Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is typically in her Bather uniform. She wears her hair in dreadlocks. Her fierce gray eyes like to dwell on things.
Personality: She is calm most of the time but flees social interaction. She is a great chef.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Shy. Bonds: Job, Attractive, Poor. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Kasdeya Belief, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 6'2" and wears skinny pants and wears a green and black robe with the hood down. Her left hand appears badly burned and disfigured. She has styled her red hair well, parting it to the left. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is lazy, self-centered, vain, and jealous.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Locksmith mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and she has a crush on the local locksmith
Flaws: Addict, Antagonistic, Selfish, Disease. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp.
Elysande Braxton, Female Human [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a tan scarf. Her red hair, when down, is lengthy. She has several tiny amber earrings on each ear.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Elysande was born with her mother's beautiful face. Her childhood dream was to be a Laborer, but she was a colossal failure. She became a Fletcher soon after.
Motivation: She has decided she is irredeemable; and she uses money and sex appeal to get what she needs
Ideals: Impeccable. Bonds: Rich, Criminal record, Attractive, Job. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 100 pp. Silver chalice with lapis lazuli gems (50 gp).
Trail Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'8". He wears tattered old clothes, and his gloved hand is found clutching a hand crossbow. His brown fur is heavily combed to the left. He is baby faced.
Personality: Trail is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Trail reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Trail and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Military. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 14)
Armor Class 14
Hit Points 96 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 4d6-2, Ranged +9 / 4d6+4, Grapple +4
Possessions: 1100 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Jeweled anklet (2000 gp). Fire opal pendant on a fine gold chain (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (500 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Silver comb with moonstones (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Medium magic item.
Doudra Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman wears a robe, a symbol of death around her neck, and a axe on her belt. Her clothes are grease stained in places. Her copper crest is thinning but still full. She tend to wears goggles to shield her eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She served in the navy to pay for her family's outstanding loans. When Doudra reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Doudra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 5000 sp. 1 Minor magic item.
Mishann Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and sports black clothing, slightly heavier than average wear. Her red crest is still thick. Her eyes are red.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has a minor phobia of water and hates getting wet.
History: Mishann was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mishann grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mishann. By chance she met her sister recently and the two have been together since.
Motivation: She wants revenge against dire rats; and an old rival family wants her found
Ideals: Optimist. Flaws: Fearful. Bonds: Family, Criminal record, Enemies. Occupation: Courier
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 10000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Silver comb with moonstones (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!