Moon In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear pastel clothing when he does not wear armor. His beige fur is still thick. His eyes are likewise blue.
Personality: Always inclined to offer people food he seems plenty friendly. He also hits on women, regardless of circumstances.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.
Motivation: Further expansion of business; and he's attracted to the pc
Ideals: Philantrophist, Gifted. Bonds: Has a crush, Rich, Job. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Cressel Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair has been sun bleached extensively. He has several tiny aquamarine earrings on each ear.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Rich, Attractive, Has a crush, Mentor, Criminal record. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 85 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. White pearl (130 gp). Citrine (20 gp).
Sybil Wordsworth, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in an above average manner. Her auburn hair is lengthy and is close to two feet long. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Sybil was born with her father's beautiful face. Sybil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has drifted from career to career and currently works as a Shoemaker.
Motivation: To pay off her debts; and balancing her hectic life and new shoemaker responsibilities is difficult
Ideals: Optimist. Bonds: Attractive, Nature, Job, Debt. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. 1 Average lock.
Halimath Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear ponchos typically of a light tan in addition to tight pants. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He is obsessed with his god.
History: Halimath was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Halimath was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Halimath and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep
Flaws: Insomniac, Antagonistic. Bonds: Religious, Attractive, Military, Slave. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Dayereth Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 8 (-1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran, Aquan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 7000 cp.
Harbek Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with top hat. He has a red handlebar mustache and slicked back red hair. His eyes are blue and he is always smoking a pipe.
Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Harbek grew up listening to his father's many stories. Through the years after Harbek was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Harbek's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.
Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural elven artifacts is his passion
Flaws: Lazy, Antagonistic. Bonds: Job, Adventurer, Military. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 121 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +6
Possessions: 8000 sp. Old masterpiece painting (2400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Golden circlet with four aquamarines (3000 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eridred Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She sports a flattop hair cut. Her eyes are a pleasant blue.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a criminal king-pin and mafia family Eridred was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eridred decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and she would like to get married and retire
Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 115 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 20 (+5) | 13 (+1) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 3000 gp. White pearl (60 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Blue quartz (13 gp). Freshwater pearl (13 gp). Blue sapphire (500 gp). Malachite (13 gp). Black pearl (900 gp). Amethyst (60 gp). 1 Minor magic item.
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