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NPC Generator

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Advanced [show]


Jarsali Horineth, Female Elf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, and carries glaives. She has styled her golden hair well, parting it to the left. Her violet eyes peer out from beneath her top blue hat.

Personality: Jarsali is depressed about a lot of things. She tends to be a nihilist. She has all her life been fascinated with writing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Seamstress arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she loathes her own lifestyle

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Rich. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Jarsali Horineth, Female Elf Monk 5
Medium (5'2") Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 11 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)16 (+3) 16 (+3)15 (+2)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Infernal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Falkrunn Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She will rave to anyone who will listen. She is a logical person and will generally grow upset if things defy logic and science.

History: Falkrunn was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Carpenter for hire.

Motivation: Further expansion of business; and to be a bricklayer again

Ideals: Logical. Flaws: Insane. Bonds: Poor, Immigrant, Job. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Falkrunn Trueblood, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


Quarethon Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his blue robe. He has a moderate pudge and is not very fit. He wears a colorful flower in his brass crest. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast island. Quarethon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Bonds: Attractive, In love, Nature. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Quarethon Daardendrian, Male Dragonborn Warrior 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Broce Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" eastern man, he wears a simple blue robe with pastel stripes complete with hood. His black hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Broce studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: To pay off his debts; and expand his business

Ideals: Justice, Gifted. Flaws: Terse. Bonds: Job, Debt. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Broce Murnig, Male Gnome Paladin 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)10 (+0) 10 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 350 gp. Sardonyx (70 gp). Star rose quartz (70 gp). Carnelian (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Torinn Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green costume with the symbols of his god on his torso. He is muscular with a powerful set of arms. His red crest is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south to a Shoemaker, Torinn learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Torinn Esstyrlynn, Male Dragonborn Monk 12
Medium (6'2") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 45 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +4

Possessions: 2000 gp. Black pearl (200 gp). Deep green spinel (150 gp). Hematite (6 gp). Deep blue spinel (200 gp). Moonstone (80 gp). Rhodochrosite (6 gp). Obsidian (6 gp). Banded agate (6 gp).


Social Check DCs


Gilbert Ashley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown, dusty cloak. With a patchy chestnut beard and wild chestnut hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: Born to a Shoemaker, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Guard job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and to be a shoemaker again

Ideals: Professionalism, Impeccable. Flaws: Addict. Bonds: Poor, Religious, Job. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Gilbert Ashley, Male Human Paladin 11
Medium (6'4") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 82 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)9 (-1) 11 (+0)6 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 3100 gp. Deep blue spinel (1300 gp). Aquamarine (1300 gp).


Social Check DCs


Shamil Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears bulky tan painted plate armor. Her hair is short and chestnut. Her fierce violet eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. She's since become an addict/alcoholic.

Motivation: To be a Beggar again; and wants to open a new tavern

Ideals: Artistic, Athletic. Flaws: Disease, Addict. Bonds: Job. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Shamil Tarkelby, Female Gnome Barbarian 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 61 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)12 (+1) 14 (+2)15 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: White pearl (50 gp). Eye agate (10 gp). Star rose quartz (50 gp). White pearl (50 gp). 3 Smokesticks. 1 Everburning torch. 1 Everburning torch.


Social Check DCs

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