Direcris Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, green, dusty cloak. He keeps his long gold crest kept up in a rat tail. His eyes are a pleasant red.
Personality: Aggressive, abrasive, and angry, Direcris embodies much of what other species detest in the Dragonborns. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. When Direcris reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and he is wracked by social anxiety
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Military, Adventurer. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 13)
Armor Class 12
Hit Points 81 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 17 (+3) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Auran
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: Jacinth (5000 gp). Rhodochrosite (13 gp). Zircon (70 gp). Moonstone (70 gp). Tourmaline (120 gp). Pink diamond (5000 gp). Rose (70 gp).
Barendd Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat, and is pretty ugly. His hair is always cut to a buzz. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.
History: Barendd hails from a village terrorized by drow. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and revenge
Flaws: Ugly, Addict, Insane. Bonds: Adventurer, Enemies. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 75 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Abyssal, Draconic
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 3000 gp. Golden circlet with four aquamarines (5000 gp). Golden circlet with four aquamarines (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Jeweled gold crown (2000 gp). Jeweled electrum ring (2000 gp).
Vicky Barclay, Female Human [Permalink]
Personal [hide]
Description: She wears grey leather gloves, a grey jacket, and tight pants. She has slicked back auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She never swears and excessively uses polite adverbs when speaking. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised in a desert tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants a kiss; and she would like to get married and retire
Ideals: Optimist, Justice. Bonds: Job, Nature, Has a crush. Occupation: Bounty Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 80 gp. Moss agate (11 gp).
Morgran Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown tunic with blue highlights, and long tan pants that bunch up around his shoes. He keeps his silver hair in a pixie cut. His skin is flawless and his brown eyes scan people very quickly.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Morgran was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. By chance he met his brother recently and the two have been together since.
Motivation: To protect his home; and to unite with his brother
Flaws: Selfish. Bonds: Attractive, Family, Job, Guardian. Occupation: Barber
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 11 (+0) | 15 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 400 gp.
Gardain Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Interpreter uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His green eyes are passionate and lively.
Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Interpreter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Interpreter.
Motivation: He's repulsed by the PC.
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 70 gp.
Curran Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Doctor does. His white hair is long and unkept. His eyes are a pleasant amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.
History: He is a Lamia in disguise. A gifted student he started as a Seamstress, but he got bored and became a Doctor. He has drifted from career to career and currently works as a Doctor.
Motivation: To reunite with his old friends.
Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Doctor
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair, when down, is lengthy. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to loving parents in a slum to the east. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Flaws: Insomniac, Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp. Black pearl (800 gp). Jasper (80 gp). Jade (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
