Mormo Random, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His red eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. He also hits on women, regardless of circumstances.
History: Mormo was born with his father's beautiful face. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Soapmaker for hire.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Slave, Job, Family. Occupation: Soapmaker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Radomir Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. His silver hair is cut short with large spiked bangs in the front. His amber eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.
History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp.
Aline Hayes, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is well dressed, but even with her fine clothing she looks run-down. Her golden hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.
Personality: She is irascible and easily irritated. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Sold as a small child to a necromancer, Aline was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Aline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Criminal record. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Rhodochrosite (10 gp).
Edge Running, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Mercenary does. His fur is brown and curly. His thin eyebrows rest above his beady amber eyes.
Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 2 years.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 16 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 3000 gp. Blue sapphire (1000 gp). Rhodochrosite (6 gp). Alexandrite (1400 gp). Coral (130 gp). Chrysoberyl (130 gp). Rose (20 gp). Amber (130 gp). Chrysoberyl (130 gp). Violet garnet (1400 gp). Coral (130 gp). Black pearl (1400 gp). Freshwater pearl (6 gp). Golden yellow topaz (1400 gp). Iolite (20 gp). Golden yellow topaz (1400 gp). Black opal (1000 gp). 1 Medium magic item.
Varis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'1" and is dressed in an above average manner. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy blonde hair. His eyes are hazel.
Personality: He likes to make people angry or surprised. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Varis and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 pp. Blue quartz (12 gp).
Sutha Wesley, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears baggy black pantaloons and a red scarf. She has moderate length black hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of herself, she believes she is the best Servant born in the past three hundred years. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: When she was but 8 years old her parents immigrated from the west. A gifted student she started as a Fisher, but she got bored and became a Servant. She now owns her own business.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Job, Immigrant. Occupation: Servant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Jelenneth Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is kept up in a ponytail inside a Stetson hat. Her green unseeing eyes seem to look past you.
Personality: She speaks before she thinks and is too direct. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jelenneth took refuge in the ruined castle and found the beat up kukri and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Ugly, Disease, Impulsive, Fearful. Bonds: Nature, Adventurer. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 112 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp.
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