Barendd Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His moppish chestnut hair is in a traditional bowl cut. His gray unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Disease, Sensitive. Bonds: Rich. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 sp.
Tomi Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. His chestnut hair is heavily combed to the right. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his sister before him, after school he went straight into learning to become a Apothecary. He has set out to sabotage the competition.
Motivation: Revenge; and someone believes him a fraud
Ideals: Professionalism, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp. Moss agate (15 gp). Chrysoberyl (160 gp). Citrine (60 gp). 1 Masterwork Uncommon Weapon.
Zagga Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a perfectly clean shirt and pair of pants, and a wedding ring on her left hand. She wears a colorful flower in her black hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a great chef.
History: When she was but 6 years old her parents immigrated from the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zagga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and expand her business
Ideals: Gifted, Fighting. Bonds: Attractive, In love, Job, Immigrant. Occupation: Unemployed
Voice: Booming voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 6)
Armor Class 9
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Gnome, Draconic
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 400 gp. Malachite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anakis Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. Her white hair is long and unkept. She has several tiny ruby earrings on each ear.
Personality: She can speak with the recently deceased. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the north, but her parents moved at a very young age to the east. After coming to the age of reason, Anakis took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 80 pp.
Raiann Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears black leather gloves, a black jacket, and tight pants. She has moderate length blue crest. Her gold eyes are passionate and lively.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.
Motivation: To unite with her sister; and an old rival family wants her found
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Family. Occupation: Fisher
Voice: American accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
Matilda Astley, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Matilda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Mason mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To be a Mason again.
Flaws: Hedonist, Disease. Bonds: Attractive, Job, Rich. Occupation: Barber
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Thamior Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are passionate and lively.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a Herbalist, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help
Ideals: Professionalism, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
Possessions: 400 gp. Amber (130 gp). Silver pearl (130 gp). 1 Small steel mirror. 1 Masterwork Artisan’s tools. 1 Average lock.
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