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NPC Generator

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Advanced [show]


Flame In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is short and gray. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father.

Ideals: Entrepeneur, Athletic, Justice. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Flame In the Morning, Male Tabaxi Warrior 16
Medium (6'9") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 86 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)19 (+4) 15 (+2)11 (+0)
Skills Acrobatics +7, Animal Handling +7
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Goblin, Celestial
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +7

Possessions: 5000 gp.


Social Check DCs


Zanna Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue vest and prefers pastel and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a long black ponytail with little hanging trinkets. Her eyes are violet and catlike.

Personality: Cocky and sure of herself, she believes she is the best Crown-heir born in the past three hundred years. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 17th year, her parents were killed by a goblins raid, leaving Zanna alone in the world. After a stint in an orphanage, she was adopted. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.

Motivation: To be a Farmer again; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Zanna Sympony, Female Gnome Wizard 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. 1 Chain shirt.


Social Check DCs


Art Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. She has gray fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is frequently practicing swordplay.

History: Born to a Adventurer, her mother struggled to pay the bills. Art abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break.

Ideals: Opinionated. Flaws: Ugly. Bonds: Military, Poor, Adventurer. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Art Prim Posies, Female Tabaxi Adept 6
Medium (5'11") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. Blue quartz (4 gp). Sard (50 gp).


Social Check DCs


Aym Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her morningstar ready. She has done her best to style her brown hair to look like a famous performer. Her skin is flawless and her black eyes scan people very quickly.

Personality: Stoic and calm, she prefers to meditate than take action. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Disciplined, Opinionated. Bonds: Rich, Attractive. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Aym Malevolence, Female Tiefling Druid 15
Medium (4'7") Tiefling, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 33 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)11 (+0) 11 (+0)13 (+1)
Skills Athletics +8, History +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 6000 gp. Jeweled anklet (2000 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (120 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (120 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Creega Trollope, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a white cloak and cross-gartered grey stockings. She is an epitome of beauty. She has done her best to style her red hair to look like a famous performer. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: This woman loves painting and to teach people painting more than just about anything. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her painting dream.

Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister

Ideals: Artistic, Entrepeneur. Flaws: Addict. Bonds: Attractive, Family. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Creega Trollope, Female Half-Orc Paladin 16
Medium (5'9") Half-Orc, True Neutral (CR 16)
Armor Class 14
Hit Points 103 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Deception +5, History +6
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 4000 gp. Violet garnet (300 gp). Red spinel (130 gp). Chalcedony (60 gp). Obsidian (9 gp). Red-brown spinel (130 gp). Rose (60 gp). Chalcedony (60 gp). Carnelian (60 gp). Moss agate (9 gp). Citrine (60 gp). Violet garnet (300 gp). Alexandrite (300 gp). Aquamarine (300 gp). Azurite (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Rolf Heiser, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a very tight haircut. His eyes are blue and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: PTSD. Bonds: Mentor. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Rolf Heiser, Male Human Commoner 11
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 57 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Athletics +7, Survival +6
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Terran
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +6

Possessions: 3000 gp. Silver chalice with lapis lazuli gems (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his hammer. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His eyes are red and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Marbas was born on a far southern forest where he grew up under the tutelage of his father, an expert Body Guard. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Terse, Secretive. Bonds: Immigrant. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Marbas Sharp, Male Tiefling Druid 1
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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