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NPC Generator

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Advanced [show]


Agatha Blythe, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears grey cloth garments or leather armor. Her white hair is heavily combed to the right. Her eyes are a pleasant violet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. As a young adult she joined a group advocating for an improvement in Human conditions. She then took over the family business and is one of the better Navigator for hire.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Flaws: Antagonistic, Racist. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Agatha Blythe, Female Human Aristocrat 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 5 (-3)12 (+1) 9 (-1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Theirastra Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tight fitting blue shirt and pants. Her golden hair is heavily combed to the left. She has several tiny amber earrings on each ear.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Impeccable, Optimist. Bonds: Rich, Mentor. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Theirastra Withrethin, Female Elf Fighter 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)4 (-3) 18 (+4)7 (-2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Silver pearl (120 gp). Azurite (4 gp). Jade (120 gp).


Social Check DCs


Shamil Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" western woman, she is generally well dressed albeit a few years behind the times. Her chestnut hair is heavily combed to the left. Her brown eyes are passionate and lively.

Personality: Abrasive and pushy, she has a hard time making friends. The war was a terrible time for her, and Shamil does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Shamil lived on a farm with her father, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She loathes her own lifestyle; and to unite with her brother

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Family. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Shamil Nucklestamp, Female Gnome Druid 2
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10000 cp. 1 Masterwork studded leather.


Social Check DCs


Balimaar Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a black low-cut shirt, and a broad hat upon his head, and carries bows. His black hair is thinning but still full. His eyes are brown.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Balimaar was born with his mother's beautiful face. A freak accident while working with his Courier mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and wishes to resurrect an old love

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: In love, Attractive. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Balimaar Hastings, Male Human Barbarian 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp. 1 Healer’s kit.


Social Check DCs


Cloak On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His fur is yellow and curly. His eyes are green and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Apothecary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better village for his children.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting. Bonds: Attractive, Adventurer, Slave, Family. Occupation: Carter

Voice: American accent

Attributes [hide]

Cloak On the Water, Male Tabaxi Fighter 6
Medium (6'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +2, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. Aquamarine (600 gp). White pearl (90 gp).


Social Check DCs


Gennal Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He wears his golden hair up. His half smiles and gray eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.

History: He got into the Adventurer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Terse, Selfish. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gennal Dmitriyev, Male Half-Elf Adept 9
Medium (5'4") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp.


Social Check DCs


Drogo Gentry, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: Drogo was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Joker. Flaws: Addict. Bonds: Job, Attractive, Has a crush. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Drogo Gentry, Male Human Warrior 11
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +7, Arcana +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 370 pp. A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold music box (2000 gp). A roughly beaten golden orb (50 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs

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