Dain Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right hand appears badly burned and disfigured. His brown hair is lengthy. His half smiles and violet eyes are beguiling and draw you in.
Personality: This man loves music and to teach people music more than just about anything. He is afraid of women and trembles around them
History: He comes from a rich eastern family. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 3 Holy water. 2 Antitoxin. 4 Acid flasks.
Druuk Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair is styled in orderly dreadlocks. His amber eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in a small island village. He moved out south to avoid the crime he committed. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of drow; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined. Bonds: Criminal record, Nature, Enemies. Occupation: Masseuse
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 200 gp. Golden pearl (120 gp). Rich purple corundum (1000 gp).
Jade In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a pastel costume with the symbols of the sun god on his torso, and a wedding ring on his left hand. His fur is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.
History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends
Ideals: Impeccable. Flaws: Insane. Bonds: In love, Adventurer, Military. Occupation: Junk Dealer
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 11
Hit Points 146 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +7 / 5d8+1, Grapple +1
Possessions: 6000 gp. Gold cup set with emeralds (8000 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (100 gp). Gold music box (2000 gp). Gold and topaz bottle stopper cork (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Cloth of gold vestments (80 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (700 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A roughly beaten golden orb (80 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An abacus with copper, silver and gold markers (80 gp). Solid gold idol (700 gp). Gold and topaz bottle stopper cork (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A delicate silver chain set with a tourmaline (70 gp). Fire opal pendant on a fine gold chain (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A delicate brass dragon egg (70 gp). Black velvet mask with numerous citrines (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Adam Allerton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear grey clothing when he does not wear armor. He is bald on top and has large red tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.
Motivation: Many illithids want him driven away; and to share knowledge with the world
Ideals: Extrovert, Logical. Flaws: Ugly, Insane. Bonds: Adventurer, Enemies. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Akra Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear black pants and tee shirts. Her crest is short and white. She wears round tiny glasses practically rammed into her face.
Personality: She is overprotective of those who hire her services. She is able to make almost anything out of random pieces of junk.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Akra was born on a far southern desert where she grew up under the tutelage of her father, an expert Sculptor. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets.
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant, Guardian. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Purah Panic, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of the four houses of cards on her torso. Her silver hair has been sun bleached extensively. Her fierce white eyes like to dwell on things.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She plays an instrument quite well.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Shoemaker for the past few years.
Motivation: She is content; and balancing her hectic life and new shoemaker responsibilities is difficult
Ideals: Artistic. Flaws: Mundane. Bonds: Enemies, Mentor, Job. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 76 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Elizabeth Ramsay, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with broad hat. She has a slight overbite and is overall scrawny. Her blonde hair is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Her tongue was cut out and she uses sign language. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the east her family was never financially stable. A freak accident while working with her Glassblower father left her crippled. Recently she has begun working with bootleggers and crooks.
Motivation: To get a good night's sleep; and she is a bit of a kleptomaniac
Flaws: Ugly, Insomniac, Disease. Bonds: Criminal record, Poor. Occupation: Barkeep
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
