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NPC Generator

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Advanced [show]


Beast Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. His fur is gray, silky, and of moderate length. He has hazel eyes and a pastel hat with a blue feather.

Personality: A skeptical and narcissistic man, Beast's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beast Mirror, Male Tabaxi Barbarian 4
Medium (5'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Blue sapphire (600 gp). Red-brown spinel (160 gp). Rock crystal (60 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs


Pyxrin Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a green coat over a tan low-cut shirt, and a broad hat upon her head. Her crest is bronze and curly. Her thin eyebrows rest above her beady gold eyes.

Personality: Eccentric and domineering, Pyxrin will drive conversation. She has a minor phobia of water and hates getting wet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.

Motivation: She feels threatened by others; and she is greedy

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Pyxrin Sumnarghthrysh, Female Dragonborn Cleric 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp. 4 Alchemist’s fire. 3 Antitoxin.


Social Check DCs


Roywyn Timbers, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she likes to wear ponchos typically of a light tan in addition to tight pants. Her white hair is cut short. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also is a firm believer in the womanly ideal.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Masseuse father left her crippled. She used her abilities to travel the world and help people.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Rich, Enemies. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Roywyn Timbers, Female Gnome Fighter 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Medicine +2, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Nedda Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A 3'0" southern woman, she sports white clothing, slightly heavier than average wear. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Nedda is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was always a brilliant, if unscrupulous mind. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Disease, Insane. Bonds: Attractive, Family. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Nedda Goodbarrel, Female Halfling Commoner 13
Small (3'0") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 31 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)16 (+3) 9 (-1)10 (+0)
Skills Insight +3, Religion +7
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Elven, Ignan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Deep blue spinel (500 gp). Lapis lazuli (11 gp).


Social Check DCs


Shadow Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear pastel tank tops with tan pants. His fur is lavender and curly. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Dwarven compassion; and revenge

Ideals: Persistence. Flaws: Disease, PTSD, Racist. Bonds: Enemies. Occupation: Performer

Voice: French accent

Attributes [hide]

Shadow Running, Male Tabaxi Fighter 6
Medium (5'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 20 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)10 (+0) 18 (+4)12 (+1)
Skills Insight +7, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Don York, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is lengthy. His half smiles and brown eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His job bores him to no end. He has decided to make it more interesting.

History: Born in the north to a Bounty Hunter, Don learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Bounty Hunter soon after.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Bonds: Rich, Attractive, Adventurer, Criminal record, Job. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Don York, Male Human Bard 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Warryn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright white hair and a scraggly beard. His eyes are likewise blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Herbalist and found it very stressful. He struck the Herbalist job and began his own company from there.

Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Sensitive, Ugly. Bonds: Rich, Criminal record, Job. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Warryn Horcusporcus, Male Gnome Adept 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs

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