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NPC Generator

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Advanced [show]


Pijjirik Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears a fancy black suit. He wears a top hat to hide his balding. His red eyes peer out from beneath his top black hat.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Pijjirik and his spouse have recently divorced.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Pijjirik Hashphronyxadyn, Male Dragonborn Adept 8
Medium (6'7") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp. Tiger eye turquoise (15 gp). Violet garnet (1600 gp). Aquamarine (1600 gp).


Social Check DCs


Great Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear ponchos typically of a light pastel in addition to tight pants. His fur is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Fletcher business at a young age. Great was born on a far southern island where he grew up under the tutelage of his father, an expert Fletcher. He has achieved small success as a Fletcher.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Flaws: Insane. Bonds: Job, Religious, Immigrant, Debt. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Great Of Winter, Male Tabaxi Commoner 9
Medium (6'1") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)8 (-1) 10 (+0)6 (-2)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geva Perry, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. She wears her chestnut hair up. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Prone to second guessing herself, she comes off as nervous. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the east to a Courier, Geva learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels kind of lost in life; and she is unsatisfied with her job

Flaws: Shy, Impulsive, Depressed. Bonds: Attractive, Job, Adventurer. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Geva Perry, Female Human Warlock 2
Medium (4'10") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)11 (+0) 13 (+1)9 (-1)
Skills Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 600 sp.


Social Check DCs


Katherine Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is white. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also is a firm believer in the womanly ideal.

History: Born in the east to a Body Guard, Katherine learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Body Guard work with an outfit from a few towns over. Body Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. Due to her spouse's obsession with being a Tailor they were divorced and she won custody of their son. She worked as a Body Guard, and she later adopted a second son.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Impulsive. Bonds: Job, Family. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Katherine Hanali, Female Half-Elf Wizard 3
Medium (4'8") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Trym Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her skin is fair and her fingers are delicate and long. Sporting a red mohawk this woman's hair draws a lot of attention. She has a dull look in her gray eyes.

Personality: She likes to make people angry or surprised. She receives visions of the future at random moments

History: She was raised in a desert tribe. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted arcane powers by her dying sister.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Poor. Occupation: Mortician

Voice: German accent

Attributes [hide]

Trym Sunmeadow, Female Halfling Expert 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)9 (-1) 7 (-2)16 (+3)
Skills Investigation +2, Survival +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Smoky quartz (20 gp). Aquamarine (900 gp).


Social Check DCs


Hadwisa Hastings, Female Human [Permalink]

Personal [hide]

Description: An older woman who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, she is not a threatening figure. With bright blonde hair. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Hadwisa lived on a farm with her mother, near the main road leading to a nearby town. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.

Motivation: Regain custody of her son.

Ideals: Impeccable. Bonds: Enemies, Family. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Hadwisa Hastings, Female Human Commoner 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Right-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His yellow fur is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Laborer. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Right-Handed was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent mother; and further expansion of business

Flaws: Insomniac, Ugly. Bonds: Job, Criminal record, Family. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Right-Handed In the Morning, Male Tabaxi Druid 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 16 (+3)19 (+4)
Skills Athletics +3, Intimidation +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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