Fulbar Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy red pantaloons and a tan scarf. He has a very tight haircut. His blue eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Passionate, Logical, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Spy
Voice: Stutters
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1600 sp.
Sindri Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple tan robe with white stripes complete with hood. He is physically well-built. He wears his chestnut hair down. His brown eyes peer out from beneath his Stetson tan hat.
Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He got into the Mercenary business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Mercenary job and began his own company from there.
Motivation: He would like to get married and retire; and he wants to get laid
Flaws: Insane, Fearful. Bonds: Job, Rich, Has a crush. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Celestial, Terran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 37000 sp. Violet garnet (300 gp). Iolite (20 gp). 1 Half-Plate. 1 Chain shirt. 1 Banded mail.
Fallond Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his auburn hair in a pixie cut. His fierce gray eyes like to dwell on things.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is afraid of women and trembles around them
History: Sold as a small child to a brothel owner, Fallond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and many brigands want him driven away
Flaws: Secretive, Shy. Bonds: Mentor, Criminal record, Enemies. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Dain Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a brown costume with the symbols of luck on his torso. He has a hunchback. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer. Occupation: Baker
Voice: Pronounces O like U
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 3000 cp.
Juliana Royal, Female Human [Permalink]
Personal [hide]
Description: This woman wears a robe, a symbol of the sun god around her neck, and a scythe on her belt. She has a penchant for wearing a ring with an oversized amber on her right hand. She has moderate length red hair. She wears an eyepatch.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She is the product a well kept family trust fund and as such has never really known need. Her arcane abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Tanner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 50000 cp. 1 Minor magic item.
Chem Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a hand crossbow on his belt. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His silver eyes lackadaisically let the world flow into them.
Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Fisher.
Motivation: Further expansion of business; and expand his business
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Fisher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: Jasper (20 gp). Tiger eye turquoise (13 gp). White pearl (40 gp). Sard (20 gp). Black pearl (400 gp). Banded agate (13 gp). 1 Minor magic item.
Nemeia Pain, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Weaver, who enjoyed hunting, Nemeia was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Retire the richest woman in the west.
Ideals: Entrepeneur, Fighting. Bonds: Attractive, Adventurer, Nature. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 6 (-2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
