Cloud Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Miller does. He is portly but not overly obese. His beige fur is drawn into a tight pony tail with a rose scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.
History: He was raised by priests from a young age. He worked as a nervous Miller and found it very stressful. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: Expand his business; and balancing his hectic life and new miller responsibilities is difficult
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Job, Religious, Mentor. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 cp. 1 Minor magic item.
Beleth Fate, Female Tiefling [Permalink]
Personal [hide]
Description: A 6'0" eastern woman, she wears a black collared shirt and tan skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She wears a broad hat to cover her moderate length red hair. She has black eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Ploughman business.
History: Born to a pair of adventurers, Beleth grew up listening to her mother's many stories. Her mother was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Ideals: Joker, Persistence. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Ploughman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 pp. 1 Minor magic item.
Salanop Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears rags and sports a simple walking cane. She has wavy red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She will rave to anyone who will listen. She is obsessed with a lost civilization.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Flaws: Insomniac, Insane. Bonds: Poor, Adventurer, Slave, Immigrant. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 109 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 19 (+4) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +4
Possessions: 1000 pp. Alexandrite (700 gp). Star ruby (1500 gp). Red-brown spinel (60 gp). Deep green spinel (60 gp). 1 Medium magic item.
Shifting Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears silk and lounges about seductively, and a wedding ring on her left hand. Her red fur is knotted and matted. Her green eyes dart from person to person to random spaces in the air.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Shifting hails from a village terrorized by orcs. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable
Flaws: Antagonistic. Bonds: Attractive, In love, Enemies, Criminal record. Occupation: Priest
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 31 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 gp.
Elaim Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a grey costume with the symbols of the sun god on his torso. He has done his best to style his golden hair to look like a famous performer. He has a dull look in his brown eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. He receives visions of the future at random moments
History: Elaim was born the youngest of three triplets. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He has since lost track of the people in his past.
Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage
Ideals: Artistic, Gifted. Bonds: Family, Religious. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp.
Sannl Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears bulky grey painted plate armor. Her hair is short and golden. Her ears are large.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Bellfounder
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Ahinar Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and is dressed in earthy colors with a tan and blue handkerchief worn on her right side. Her skin is also unnaturally pale. Her long auburn hair is drawn into a two foot long braid. Her brown eyes lackadaisically let the world flow into them.
Personality: She is extraordinarily eccentric. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born at the edge of vast plains. There was a wharf not far from home where she often wandered off to fish. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Religious, Nature, Job. Occupation: Farmer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp. Blue quartz (6 gp). Bloodstone (60 gp).
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